If a model has two sets of attack animations (a set for 1 handed weapon and another for 2 handed weapon), do I have to use triggers to switch between the attack animation types, or is there another way? I heard of 'animation tags' but I don't know how to use them.
For example if a unit has
Attack First 1, Attack First 2 for 1 handed weapons, and
Attack Second 1, Attack Second 2 for 2 handed weapons.
Is there a way to select the animations without triggers?
For example if a unit has
Attack First 1, Attack First 2 for 1 handed weapons, and
Attack Second 1, Attack Second 2 for 2 handed weapons.
Is there a way to select the animations without triggers?