• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Animation Issue 3ds max 10

Status
Not open for further replies.
Level 3
Joined
Nov 12, 2010
Messages
43
Hi guys :thumbs_up: , direct to the problem

When I try to animate a stand possition and change a little the root's height and fix the legs of my models , the legs and pelvis get an horrible shaking effect when the key frames are interpolated(looks like the model's legs are flying), so the cuestion is :

-Is there any tool for getting the feet stay on the ground during the animations?

-Is there any special technique for achieving that?

- Can you explain me please :goblin_cry:?
 
Status
Not open for further replies.
Top