• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • 💡 We're thrilled to announce that our upcoming texturing contest is in the works, and we're eager to hear your suggestions! Please take this opportunity to share your ideas in this theme discussion thread for the Texturing Contest #34!
  • 🏆 Hive's 7th HD Modeling Contest: Icecrown Creature is now open! The frozen wastes of Icecrown are home to some of Azeroth’s most terrifying and resilient creatures. For this contest, your challenge is to design and model a HD 3D monster that embodies the cold, undead, and sinister essence of Icecrown! 📅 Submissions close on April 13, 2025. Don't miss this opportunity to let your creativity shine! Enter now and show us your frozen masterpiece! 🔗 Click here to enter!

Animation help

Status
Not open for further replies.
Level 36
Joined
Jul 22, 2004
Messages
1,002
Ok I have this shark model (made by olof) and its stand animation is where the shark just moves side to side like its swimming. I took the cluster rockets animation and gave it to the shark. However, I want the stand animation to play immediately after each of the birth animations (the cluster rocket animations). How would I do that?
 
Level 9
Joined
Jul 20, 2005
Messages
414
Ok I have this shark model (made by olof) and its stand animation is where the shark just moves side to side like its swimming. I took the cluster rockets animation and gave it to the shark. However, I want the stand animation to play immediately after each of the birth animations (the cluster rocket animations). How would I do that?
I think you would just change the animation names of the ability to stand instead of spell or attack or whatever it was set up as originally (in the world editor).
 
Status
Not open for further replies.
Top