- Joined
- Jun 21, 2013
- Messages
- 116
For my map, I'm creating additional races to play as. One of them is Angel and one of them is Trickster. Both races have only 1 unit (an Angel and a Trickster), which use spellbooks to have more abilities than usual 4-6. But I can't think of any unique abilities.
Both units should have AoE abilities, so they can stand up to 20 enemies.
Angel should have holy spells, but mostly offensive, with only 1 or 2 healing spells.
Trickster should be like Loki. For those who don't know who Loki is: The unit should have prankster-styled abilities, for not only fighting enemies, but also getting other player mad.
Both units should have AoE abilities, so they can stand up to 20 enemies.
Angel should have holy spells, but mostly offensive, with only 1 or 2 healing spells.
Trickster should be like Loki. For those who don't know who Loki is: The unit should have prankster-styled abilities, for not only fighting enemies, but also getting other player mad.