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Ancient Footman Wars 1.4

Submitted by -Kobas-
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]

Map Info



New ancient war brings you totally new footman battle, battle between ancient armies, play as champion of your army, craft powerful items,
level up your skills, abilities and defeat armies of your enemies!

Author: -Kobas-
Game type: Footmen War
Players: 3 vs 3 vs 3 vs 3
Size: 128x96 (Playable 126x92)
Map size: 2.98 MB (3,125,248 bytes)
Map Version: 1.4
Current Progress: Working on 1.5 Version

Map is Protected (Sorry I needed to reduce it's size)

Features




Game Settings:


Game Modes:


Normal
All Pick
All Random

Difficulty:


Normal
Easy
Hard

Battle Area:


Normal
Snow
Jungle

Special Events:


Normal
No Power Ups
No Neutral Units
No Power Ups/Neutral Units

Heroes:


Main Base (Altar) of each race act like hero in this game, level it up to unlock new units, upgrade abilities and so on!
Upgrading Altar attributes you can increase army hit points, hit points regeneration, attack, armor and so on!

So far there are 18 normal heroes for you to pick!
(Those heroes are very poor and unbalanced so far, but I have legion of testers so don't worry, each new version will bring you 1 new or recreated
hero with more than 50% custom created spells)

Items:


There are 4 item shops with both normal items and recipes!
New items will be added with each new update.

Commands:


-sc = Show Commands
-clear = Clear Text Messages from the Screen
-roll = Show random number from 1 to 100
-cam = Camera Setup
-ms = Movement Speed
-er = Experience Rate
-dson = Damage Show System on
-dsoff = Damage Show System off
-ason = Abilities Show System on
-asoff = Abilities Show System off
-rcon = Revive Camera on
-rcoff = Revive Camera off

Credits




List

SYSTEMS


  • Knockback System (Paladon)
  • Jump System (Paladon)
  • Elune Arrow (reason 3)

MODELS



  • Undead Berserker (By wingednosering)
  • vUndeadArthasNoHorse (Dan van Ohllus)
  • Templar (Callahan)
  • Faerie (By donut3.5)
  • Royal Captain (By Tranquil)
  • Mounted Royal Captain (By Tranquil)
  • Fel Orc Warlord (By General Frank)
  • HeroGlow (By assasin_lord)
  • Fel Orc Rampager (By General Frank)
  • Orcish Berserker (By supertoinkz)
  • Arch Angel - Elenai. (By Arch Angel)

ICONS



  • BTNblueJApotionGS (By GooS)
  • BTNredJApotionGS.blp (By GooS)
  • BTNpurpleJApotionGS.blp (By GooS)
  • BTNyellowJApotionGS.blp (By GooS)
  • BTNgreenJApotionGS.blp (By GooS)
  • BTNnoJApotionGS.blp (By GooS)
  • BTNblueEApotionGS (By GooS)
  • BTNredEApotionGS.blp (By GooS)
  • BTNpurpleEApotionGS.blp (By GooS)
  • BTNyellowEApotionGS.blp (By GooS)
  • BTNgreenEApotionGS.blp (By GooS)
  • BTNnoEApotionGS.blp (By GooS)
  • BTNblueAApotionGS (By GooS)
  • BTNredAApotionGS.blp (By GooS)
  • BTNpurpleAApotionGS.blp (By GooS)
  • BTNyellowAApotionGS.blp (By GooS)
  • BTNgreenAApotionGS.blp (By GooS)
  • BTNnoAApotionGS.blp (By GooS)
  • BTNCRWarcry (By CRAZYRUSSIAN)
  • BTNCRTaurUltimatum (By CRAZYRUSSIAN)
  • BTNCRTaurSTOMP (By CRAZYRUSSIAN)
  • BTNCRTaurEnvy (By CRAZYRUSSIAN)
  • BTNUnguentv2 (By 4eNNightmare)
  • BTNUnguent (By 4eNNightmare)
  • BTNPlagueNova (By Hellx-Magnus)
  • BTNInferno (By Mr.Goblin)
  • BTNInfernal (By bigapple90)
  • BTNGreenPhoenixDart (By 4eNNightmare)
  • BTNFelOrcRampager (By General Frank)
  • BTNCarrionSwarm (By ike_ike)
  • BTNBarbedTrapv3 (By 4eNNightmare)

Beta Testers

  • bop240
  • Master-Hero
  • NoBrain
  • KinG
  • Trixxareforkids
  • Antyone
  • stooge
  • mb53
  • I_Smoke_Rocks
  • killerrange
  • Jeriko
  • Vampirism_Fire
  • F3aR
  • LEGAL_DEATH
  • Cheesy-Gordia
  • RanDoMSCRuB

Please


  • Do not upload map to other sites.
  • Give full credits to authors if you use some resources or systems from my map.


Keywords:
Footman, War, Wars, Footman War, Ancient, Ancient Footman Wars, -Kobas-
Contents

Ancient Footman Wars 1.4 (Map)

Reviews
Moderator
11:56, 7th Sep 2011 Vengeancekael:
  1. 11:56, 7th Sep 2011
    Vengeancekael:
     
  2. -Kobas-

    -Kobas-

    Joined:
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    Messages:
    5,894
    Resources:
    28
    Icons:
    1
    Tools:
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    Maps:
    10
    Spells:
    4
    Template:
    5
    Tutorials:
    6
    Resources:
    28
    Word or 2 from Author

    Please report bugs and give suggestions so we can together make this map better and better!

    Older Map versions are listed below!

    Working on Ancient Footman Wars 1.5 map version!

    Progress

    Working on Replacing current with custom spells!


    Change Log:
    Version 1.3b => 1.4

    OTHER


    Fixed Victory/Defeat Conditions.
    Fixed Experience System.
    Added Army Upgrade System.
    Fixed few small errors.

    ABILITIES


    Blizzard
    Now effect only enemy units.

    UNITS


    Rock Golem give 1000 exp to Altar after death.
    Rock Golem give 5 Power to killing player after death.
    Neutral Hostile units give 2.5 times more exp after kill.
    Hero gain 3 times more exp for each killed unit instead of 5.

    Version 1.3 => 1.3b

    OTHER


    Fixed experience system bug

    Version 1.2 => 1.3

    OTHER


    Fixed custom experience system.
    Fixed All Random Command.
    Fixed First Blood and Sound System.
    Fixed Multiboard bug.
    Added Mass Spamming after 60 seconds.
    New Hero Selection System.
    Fixed experience system bug (dummy units).
    Fixed experience system bug (max hero level).

    ABILITIES


    Multi Shot
    Fixed bug (Attacking friendly units).
    Moon Arrow
    Fixed bug (Damage).
    Shadow Meld
    Invisible unit now reduce movement speed of nearby enemy units for 10%/20%/30%.
    Swap
    Naisha use magic powers to swap herself with target unit!
    Pull
    Naisha use magic powers to pull enemy units to target position!
    Hunt
    Naisha release 3 images of herself a 3 random enemy units dealing damage to them. Aoe is 2000.
    Aura of Darkness
    Reduce damage of nearby enemy units.

    ITEMS


    Fixed -Blacksmith- item Stock Stats.
    Fixed -Ancient of Wonders- Items Replenish Interval.
    Fixed Power Ups.

    HEROES


    Added New Hero
    Naisha (Spirit of Vengeance)

    Movement Speed: 290
    Attack Speed: 1.8

    Agility: 25+2
    Intelligence: 20+2
    Strength: 15+2

    Can Learn:
    Hunt
    Pull
    Aura of Darkness
    Swap

    Tyranide (Pristress of the Moon)
    Reduced base damage by 15.

    Version 1.1 => 1.2

    OTHER


    -rcon = Revive Camera on
    -rcoff = Revive Camera off

    Camera at start move to players Altars.

    Fixed bug with Circle of Power

    ITEMS


    Fixed bug with scroll of Town Portal.

    Healing Potion
    Heal 300 hit points (was 150).
    Mana Potion
    Restore 150 mana points (was 75).

    ABILITIES


    Upgrade Army
    Fixed tooltip
    Multi Shot
    Allow Tyranide to fire up to 5 arrows attacking up to 5 enemies at same time.
    Elune Arrow
    Fire 3 powerful arrows that travel up to 5000 range, deal from 50 to 500 damage and stun from 0.5 seconds to 5 seconds first enemy unit in a line.
    Jump
    Causes this unit to jump, increasing it's movement speed after that for 10 seconds.
    Shadow Meld
    Makes a unit invisible. If the unit attacks, uses an ability or casts a spell, it will become visible.

    UNITS


    Increased neutral units spawn time from 90 to 150 seconds
    Placed neutral units near Rock Golems

    Blue Dragon
    Fixed damage (base damage set to 100 and cooldown to 1.5).
    Blue Drake
    Fixed damage (base damage set to 50 and cooldown to 2).

    HEROES


    Added New Hero
    Tyranide (Pristress of the Moon)
    Movement Speed: 310
    Attack Speed: 1.9

    Agility: 25+2.5
    Intelligence: 20+2
    Strength: 15+1.5

    Can Learn:
    Multi Shot
    Elune Arrow
    Jump
    Shadow Meld

    Version 1.0 => 1.1

    ITEMS


    Boots of Power
    Changed name into Power Boots.

    Added New Items
    Ancient Boots
    Gives:
    +115 Movement Speed
    +10% Movement Speed Aura
    Requires:
    Boots of Speed

    Recipe Cost: 2250
    Total Cost: 3000

    Warsong Battle Drums
    Gives:
    +15% Damage Aura
    +15% Vampiric Aura (melee)
    +100% Briliance Aura
    Requires:
    Mask of Death
    Ring of Regeneration
    Sobi Mask

    Recipe Cost: 500
    Total Cost: 3450
     

    Attached Files:

    Last edited: Jan 22, 2011
  3. DeadBoss

    DeadBoss

    Joined:
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    This Footman Frenzy is much better, then other versions. The terrain is very attractive, and you have made lots of items. The leveling of the units is very creative. Vote for APPROVING! :)
     
  4. -Kobas-

    -Kobas-

    Joined:
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    Resources:
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    I just played 1 hosted map, I don't want to insult other maps but dude cast 1 spell with some sheep hero or whatever and destroyed 2 main buildings at same time :sad:, I was defeated in next 60 seconds.
    You won't see such things here!

    Thanks for your vote!

    I will add more and more things with each new version!
     
  5. DeadBoss

    DeadBoss

    Joined:
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    I don't want to critic the other maps, but this map really gives me much better gameplay. The design, the description, loading screen and the minimap everything is good. And where did you get the tilles?
     
  6. MrStormyZ

    MrStormyZ

    Joined:
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    Kobas made a Footman map ? WOW Just have to check this out.

    EDIT : Impressed as Expected ^^
    Couldn't really wait so tested out with a few people

    What I liked
    1.Though it took me sometime to under it the New Tier system of gaining Experience over the main building and then upgrading it
    along with the spells it could cast.
    2.Terrain layout is much different than the other footman maps the Middle Edges had Barricades for making the gameplay a bit different to what it used to be on a flat battle ground like the others and I'm sure one of my allies found some gold in them, good way to get some fast gold rush battles in the start.
    3.I played Maiden and my ally was the Blood Mage( Humans ) everything seemed balanced while we we're fighting the orcs.
    4. 4 Roshans ? we'll that's what I DotA player would say seeing the 4 huge golems in the middle of each base straight way.
    5. The experience text bouncing while the heroes gain it and the color name text aswell.

    Bugs Encountered/Suggestions
    1. Seems like the main building of the Human isn't marked as Townhall as I couldn't use my TP while I wanted to get out of battle.
    2. The Main building was made as a Hero and set to F1, Well I wouldn't say it's anything serious but most players would prefer to see their main hero at F1 than the Building.
    3. The Dragon Spawning system, HELL!! the Dragons totally took over everything in Mid we had msgs saying " Player 13 Has Pass Beyond God Streak " I would recommend to make them a bit less or make some land creep instead.
    4. The ways to one Base to another is Waaaay to open I think you might wanna put something as HeLLish as those Drakes there.( it has golem but it never seemed to mind if I just passed by )
    5. The Night Elf Main building is Somewhat Invisible ? well I did go there with the Gem of True seeing thing but nothing revealed and a wisps we're still spawning at a spot there.

    I have yet to Test out the Undead I might update this again ^^

    seeing the minor problems I'll cast 4/5, Hoping for good updates soon. :)
     
    Last edited: Jan 3, 2011
  7. -Kobas-

    -Kobas-

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    1st of all thanks :ahug:

    Honestly I don't know who is Author :sad: but I found them in some project started by Anachron!

    :) Can't wait to see what you have to say, suggest!
     
    Last edited: Jan 3, 2011
  8. Lambdadelta

    Lambdadelta

    Joined:
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    Those header fonts are really bad, hard to read;

    [​IMG]

    JUST LOOK AT IT.
     
  9. -Kobas-

    -Kobas-

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    Thanks, I will improve this later with few nice things.
    Barricades and trees can be and will be destroyed with large number of spells :D
    I want to add to map some strategic play!
    Thanks for information
    Will edit them later
    Thanks, you can also turn on damage show and ability show systems ^^

    Fixed in incoming 1.2 version!
    Me as well, but I want to create few heroes that will be used like group of them (example meepo from dota :D)
    So it will be even worse like this: Hero1, Altar, Hero2...
    Improved as well in incoming 1.2 version
    Again improved :D
    Forget to check, will fix bugs if I find any!

    Thank you very much :thumbs_up:


    Well don't look at it :razz:
    I like it that way, but it can be changed if 2 many people find it bad!
     
  10. ironman47

    ironman47

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    Hey Kobas I gotta say I'm havin a hard time myself with reading this:

    *Five full credits to authors
    if you use some resources or
    systems on my map.

    Am I reading that right? Shouldn't it say: Give full credit to authors.
     
  11. -Kobas-

    -Kobas-

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    lol yes, ok, will fix it!
     
  12. ironman47

    ironman47

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    Playtest

    Ok, just quick review:

    Things I disliked about the map:

    -no camera set at game start (should move camera to players altar)
    -Learn tooltips have no damage per level info (like default tooltip)
    -Healing potion only healed 150 Hp, useless. (my hero had 670 hp at level 1)
    -Runed gem reduces magic damage. Doesn't seem useful.
    -Blue dragon does a very wide range of attack (ie 123-981 @ 15th upgrade)
    -Moving camera on hero revive (good on most maps but a real pain when your trying to manage your army).
    -No AI.

    Things I liked about the map:

    +Stationary hero. Offers potentially powerful support for your army while remaining in the rear.
    +Loading Screen. One word > AWESOME!
    +Terrain
    +Orb. +10 to all,+5 armor,+damage. Good item for a relatively low cost.
    +Difficulty setting. Always nice to see.
    +Map layout. Plenty of wide pathways for your armies movement, Balanced start positions.

    I wouldn't play this map again in its current state due to the annoying camera pan on hero revive. Nor will I rate this map since I playtested the map in singleplay and never got a real feel for the gamplay. (most important part)

    However if you remove the revive camera pan or put in a switch to turn it off I'd be happy to give it another go with a friend :)
     
  13. -Kobas-

    -Kobas-

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    Fixed
    Will be fixed in 1.3 version
    Fixed
    Will be once when I add few more items
    Fixed
    I added command so you can turn it on or off!
    Will create poor AI in 1.3 but only for testing!

    Thanks a lot :thumbs_up:

    Go go go, test it and have fun!
     
  14. Eldubs

    Eldubs

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    Kobas, didnt know you had a footman map : ), gonna try to test ASAP, probably gonna review tomorrow!
     
  15. -Kobas-

    -Kobas-

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    Well I have map, it will be 3 weeks (more or less) for now :D
    Base setup was created in 1 week, polishing and balance are killing me :D
     
  16. Eldubs

    Eldubs

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    Many people say i am a great balancer, lets see how i can help you.

    Starting 1v1v1 game right now.

    Review for version 1.2
    [+] Starting balance is good. [+0.4]
    [+] Good terrain. [+1.1]
    [+] Good choice of heroes. [+0.2]
    [+] Nice idea to get your new troops by killing. [+0.1]
    [=] No suggestions.
    [-] Bad unit balance! [-0.5]
    -This problem could be easily fixed, just lover the health of the units. They have too much health! Better than heroes in later game!!
    [-] Bad item balance. [-0.1]
    -Items were somehow too good for their cost.
    [-] Bad hero balance. [-0.3]
    -Heroes were ok in start, but later they got weak!
    [-] Bad instructions how to upgrade units. [-0.5]
    -The units were self upgrading or something? My enemies units were better upgraded than my units...
    [-] Bad balance overall. [-0.2]
    -The balance was terrible in later game.
    [-] Bad instructions. [-0.5]
    -The instructions side was lacking, what if i was new to footman wars and i was like. What the hell is this?
    [!] No glitches. [+0.2]
    [?] You had a type, when getting the unit upgrade, theres written that you get a unit every 5 seconds. Altho the base tells me every 7 seconds. [-0.2]

    Overall this map gets a 2.5 from me, thats a 3/5. Approved

    I can help you with balance but i need to play it more to get a proper balancing idea.
     
    Last edited: Jan 4, 2011
  17. DeadBoss

    DeadBoss

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    I have hosted this map, but seriosly i don't know how to play with other players. Can someone show me how? I saw that someone has joineded but he left the game :S:S
     
  18. Eldubs

    Eldubs

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    Where do you host it?
     
  19. DeadBoss

    DeadBoss

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    That's the main problem please come on the chat so we don't spam here.

    [EDIT#1]:Hey -Kobas- i have played the map with a friend, and i lost the match. -_-
    And Eldubs the net speed is 6mbps/s not kb :D it was mistake.
     
    Last edited: Jan 4, 2011