- Joined
- Sep 3, 2009
- Messages
- 458
Amatsu
The Story...
Two groups of travelers find themselves trapped in a town covered in eternal nightfall, succumbed with the energies of the dark, the dreaded Amatsu. Each of them bearing the curse of the Mikaboshi. Only one group can find their way out. It's a race against time and the surmounting evils that await.
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Ok so the story is a bit short and all but I guess it will be improved eventually.
Amatsu is 10 player map each team having 5 players. The main goal is to capture certain points/strategic locations on the map. Each point is guarded by powerful enemies making life harder for both teams. To win, all points in the map must be captured simultaneously by a team.
The time of day is set to 0:00 and I don't know about the tile set yet but I do want to simulate an ancient Japanese environment with a lttle dark feel to it. Graveyards ghost and what not.
This is the basic concept and I want your ideas on this. Like any suggestions, any improvements in this kind of map (if ever it has been made before) and anything you can add to make it funner and as of now it needs a lot of those stuff. So~ thanks in advance!
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