Hello Hive,
in my map I wanted to integrate 2 timers which alternate between one another.
1. So basically: The first timer counts towards the activation of the altar
Maybe somebody can tell me what I did wrong and help out.
Kind regards,
Mechcash
Edit: I tried another method using the pause-action
?
in my map I wanted to integrate 2 timers which alternate between one another.
1. So basically: The first timer counts towards the activation of the altar
-
Timer Altar Activation
-
Events
-
Time - Elapsed game time is 0.10 seconds
-
-
Conditions
-
Actions
-
Countdown Timer - Start Timer_Activation as a One-shot timer that will expire in 15.00 seconds
-
Countdown Timer - Create a timer window for Timer_Activation with title Altar Activation
-
Set VariableSet Timer_Activation_Window = (Last created timer window)
-
Countdown Timer - Show Timer_Activation_Window
-
-
-
Timer Activation Turn On
-
Events
-
Time - Timer_Altar_Active expires
-
-
Conditions
-
Actions
-
Countdown Timer - Pause Timer_Altar_Active
-
Countdown Timer - Resume Timer_Activation
-
-
-
Timer Activation Turn On
-
Events
-
Time - Timer_Altar_Active expires
-
-
Conditions
-
Actions
-
Countdown Timer - Destroy Timer_Altar_Sacrifice_Window
-
Trigger - Turn off Timer Altar Active <gen>
-
Trigger - Turn on Timer Altar Activation <gen>
-
-
Maybe somebody can tell me what I did wrong and help out.
Kind regards,
Mechcash
Edit: I tried another method using the pause-action
-
Timer Altar Activation
-
Events
-
Time - Elapsed game time is 0.10 seconds
-
-
Conditions
-
Actions
-
Countdown Timer - Start Timer_Activation as a One-shot timer that will expire in 15.00 seconds
-
Countdown Timer - Create a timer window for Timer_Activation with title Altar Activation
-
Set VariableSet Timer_Activation_Window = (Last created timer window)
-
-
-
Timer Altar Active
-
Events
-
Time - Timer_Activation expires
-
-
Conditions
-
Actions
-
Countdown Timer - Pause Timer_Activation
-
Countdown Timer - Destroy Timer_Activation_Window
-
Countdown Timer - Start Timer_Altar_Active as a One-shot timer that will expire in 18.00 seconds
-
Countdown Timer - Create a timer window for Timer_Altar_Active with title Altar Sacrifice
-
Set VariableSet Timer_Altar_Sacrifice_Window = (Last created timer window
-
-
-
Timer Activation Turn On
-
Events
-
Time - Timer_Altar_Active expires
-
-
Conditions
-
Actions
-
Countdown Timer - Pause Timer_Altar_Active
-
Countdown Timer - Destroy Timer_Altar_Sacrifice_Window
-
Countdown Timer - Start Timer_Activation as a One-shot timer that will expire in 15.00 seconds
-
Countdown Timer - Create a timer window for Timer_Activation with title Altar Activation
-
Set VariableSet Timer_Activation_Window = (Last created timer window)
-
-
Last edited: