When this timer ends it should spawn unit but instead it spawns unit and ignores the timer.
Then this timer doesnt wanna work.
Can sombody help?
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Zombie Incoming Timer
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Events
- Unit - A unit enters Marines Teleport here <gen>
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Conditions
- (Entering unit) Equal to (Triggering unit)
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Actions
- Trigger - Turn off (This trigger)
- Countdown Timer - Create a timer window for ZombieComing with title Zombie incoming
- Set ZombieComing_TimerW = (Last created timer window)
- Countdown Timer - Start ZombieComing as a One-shot timer that will expire in 120.00 seconds
- Countdown Timer - Change the color of the time for ZombieComing_TimerW to (50.00%, 30.00%, 8.00%) with 0.00% transparency
- Countdown Timer - Change the color of the time for ZombieComing_TimerW to (90.00%, 90.00%, 90.00%) with 0.00% transparency
- Countdown Timer - Show ZombieComing_TimerW
- Wait 120.00 seconds
- Countdown Timer - Destroy Rescue_TimerWindow
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Events
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Zombie Coming TOP
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Events
- Time - ZombieComing expires
- Time - Every 25.00 seconds of game time
- Conditions
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Actions
- Unit - Create 10 Zombie LvL 1 for Player 11 (Dark Green) at (Center of Zombie Area1 <gen>) facing Default building facing degrees
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
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Then - Actions
- Unit Group - Order (Units in Zombie Area1 <gen>) to Attack-Move To (Random point in Zombies Attack Here <gen>)
- Else - Actions
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Events
Then this timer doesnt wanna work.
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Start The Timer
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Events
- Unit - A unit enters Marines Teleport here <gen>
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Conditions
- (Entering unit) Equal to (Triggering unit)
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Actions
- Trigger - Turn off (This trigger)
- Countdown Timer - Create a timer window for (Expiring timer) with title Rescue!
- Set Rescue_TimerWindow = (Last created timer window)
- Countdown Timer - Start Rescue_Timer as a One-shot timer that will expire in 3600.00 seconds
- Countdown Timer - Change the color of the time for Rescue_TimerWindow to (90.00%, 90.00%, 90.00%) with 0.00% transparency
- Countdown Timer - Show Rescue_TimerWindow
- Wait 3600.00 game-time seconds
- Countdown Timer - Destroy Rescue_TimerWindow
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Events
Can sombody help?