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[Role Playing Game] Alpha tests started! Warcraft TCS [RPS game]

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tcslogo.jpg


Hi there, today i started the Alpha I test phase of my project "Warcraft: The Consuming shadows.

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UPDATE:

i relased a advanced Version of the Map!
Now only a singleplayer map with an easy AI.

Read the field with (UPDATE) if u wanna get informatiosn about the update
__________________________________

1. Concept describtion

http://www.hiveworkshop.com/forums/idea-factory-462/roleplay-strategy-game-warcraft-consuming-shadows-228584/
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(UPDATED)

2. Alpha test set V0.2



the test set contains:
1 Map ( 1 Player (human) vs KI (Orc) SINGLEplayer)


Download link:http://www.file-upload.net/download-7169815/TCS-ALPHA-I-Alteracmountains-V0.2.w3x.html
Use the smallest download button, the other will lead to advertisment
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(UPDATED)
3. Important gameplay Tips for the alpha:
- Custom Buttons are now added for unit selection. (see screenshot in second post)
- If all units in ur selection are dead, select ur any other living Unitrom ur custom buttons. For the case all untis are dead , type in “/all” in the char u will select a random building.
- If ur camera is in a bad postion, use the ArrowKeys to chance the views ( Right arrow = rotate the camerea on the right site [ 1° till 360°]), left = left side roate)
- You can build only 1 main building and 1 peasant and 1 hero. If one of theese die, u can train new.
- Gold u get only from Killing enemy units (creeps or enemy player). Also u could sell items.
- If ur Camra is in a position, where a mountain is in ur back u should chance the view with the arrow keys (see above)
- Many spells got a casttime (like in WoW)
- Spell are bound on the Keys R (hearthstone see down), T, Z, U, I, O
- There is a Heathstone spell for every unit. U should use it if u wanna leave a battle fast, but pay attentoin it got 10 seconds casttime, the enemy can kill many units during that time. It has a CD of 3 minutes.

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4. How to report Bugs:

Please report bugs on this topic. like this

1. Description
2. Screenshot/movie
3. (optional) if u know a solotuion u can let it me know^^

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5. Credits:

Warcraft III: Blizzard
Music: Andrea G. Pessino
Map Developing: Jackyy / BaDitO2
Custom Models: I. Hunter
II. Conjurer
III. Musketeer
VI. Magic Tower
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Have Fun testing my map!
 
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Level 7
Joined
Jan 8, 2013
Messages
62
I released now a single player Version of the map. i made there some balacing fixes and, very important, finally i got the custom buttons for unit selection.

buttonsyeah.jpg


These buttons will appear if a unit of a type is trained.
They will disappear if all units of that type are dead.
If u click the button u will select ALL units of this type.

For example u train 2 footmans => the button appears.
All 2 Footman died =)> the button is gone.
U train a Hero => the button appears,
Ur hero dies => will button will not dissapear
 
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