- Joined
- Jan 7, 2005
- Messages
- 7,551
Here's why I endlessly rant about tile limits. For the past few years, I've enjoyed practicing this personal style of terraining. Instead of using many doodads, ground texture variations make the terrain come to life. Never published anything since it probably won't appeal to everyone, but here it is, a result of minimalistic endeavours.
This style probably does not fit Reforged too well, because ground textures lack depth. Also, I have yet to see if there are good ground texture variations — or any, for that matter.
This style probably does not fit Reforged too well, because ground textures lack depth. Also, I have yet to see if there are good ground texture variations — or any, for that matter.