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Alliance system

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Jul 20, 2011
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i am requesting an alliance system made specifically for my map. my map is going to be a multi-race map that allows players to ally, declare war, and sign peace treaties.

here's what i had in mind
Red types in -alliance

Red gets dialog with all other players and a cancel button at the top.

Red selects Player Blue on the dialog

Red gets 4 choices. Request Alliance, Request Peace Treaty, Declare War, Cancel.

IF player selects Request Alliance(only if Enemy or Peaceful), then blue will get a dialog that says "Accept reds alliance request?" If he selects yes, then they are made allies. if not then he red gets the message "Alliance Declined"

IF player selects Request Peace treaty (only if Allied or Enemy), then blue will get a dialog that says "Sign Peace treaty?" if he selects yes, then they will be none-hostile but not share vision. if No then they will remain enemies.

IF player selects declare war(only if Allied or Peaceful), then blue will receive the message "Red has declared war, 15 seconds until he becomes your enemy" after 15 seconds it will change red to hostile toward blue and vice versa.

i need this as easy to implement as possible, dosnt need to be fancy just working. there will only be up to 6 players in this game, not including player brown (computer player).


Thanks in advance, credit will be given where credit is due.
also i have tried the other alliance system uploaded to the spells section, it did not fit my needs.
 
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