- Joined
- Mar 16, 2009
- Messages
- 354
Hello,
I am making an alternate melee map and one of the races is Trees, now instead of having them construct buildings I'm using the eat tree abillity to create buildings and units, which works fine untill the unit has the eat tree abillity and a copy of it, then it uses both abillities at once and the trigger glitches, and all that happens is the tree dies.
I know all the abillities are going off at the same time because all of their cooldowns start, even though only 1 abillity is being issued to be casted. I Have been trying to fix this but I cant figure it out, so I've decided to try my luck here.
Any Ideas or suggestions appritiated even if your not possitive if they will work I gots time to test them ^^.
I am making an alternate melee map and one of the races is Trees, now instead of having them construct buildings I'm using the eat tree abillity to create buildings and units, which works fine untill the unit has the eat tree abillity and a copy of it, then it uses both abillities at once and the trigger glitches, and all that happens is the tree dies.
I know all the abillities are going off at the same time because all of their cooldowns start, even though only 1 abillity is being issued to be casted. I Have been trying to fix this but I cant figure it out, so I've decided to try my luck here.
Any Ideas or suggestions appritiated even if your not possitive if they will work I gots time to test them ^^.