I loaded up this map I've been working on earlier today and all (most) of my imported files (models/textures) weren't working properly.
Thinking this has something to do with it; a few days ago I re-saved the map under a different name onto a new storage device. Oddly, the files were recognized in the editor and in-game up until today, even though I've been re-saved the map since then. The newer files which I've downloaded and imported from the same device the map was re-saved onto work fine.
Has anyone had this problem before? I feel like the best thing to do would be to export all of the files from my older save/back up map on the old device, though when I went to go import the files as a whole it doubles the imported files (doesn't over write them) and there doesn't seem to be a way to simply delete all the imported stuff all at once. I'm hoping there's simpler way fix all this then just manually delete all these - more than 200 files, just to import them again and have them questionably work anyway.
Thinking this has something to do with it; a few days ago I re-saved the map under a different name onto a new storage device. Oddly, the files were recognized in the editor and in-game up until today, even though I've been re-saved the map since then. The newer files which I've downloaded and imported from the same device the map was re-saved onto work fine.
Has anyone had this problem before? I feel like the best thing to do would be to export all of the files from my older save/back up map on the old device, though when I went to go import the files as a whole it doubles the imported files (doesn't over write them) and there doesn't seem to be a way to simply delete all the imported stuff all at once. I'm hoping there's simpler way fix all this then just manually delete all these - more than 200 files, just to import them again and have them questionably work anyway.
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