2 teams similar to the likes of DotA battle and all out brawl to capture the opponent's main flag/banner. Once the main flag is captured, the game ends.
Like all games, the main flag is located in the main camp defended by tough powerful towers, a Guardian, and many soldiers that will keep trying their best to push the enemy out of their camp, and encourage the heroes to steal the enemy's flags.
There is a total of 3 flags per team. 2 flags which can be repeatedly capture, the main flag is a Once-Only flag. The rewards for catching the 2 mini/side-flags, will give the player and their team an advantage, by summoning a powerful tower-buster unit. The player who captures the flag will be highly rewarded in $$$ and Exp.
The goal of the game is to catch as many mini flags as possible to speed up the capture of the main flag. Players who are not so good in creep farming can now atoned that by killing neutral creeps, crabs that dont attack... [low level, low $ bounty].
However the game does provide legendary beasts, neutral creep forests [x2], pilot-able tank and mobile-suit, 1 type of special rare unit, item recipes and Roles/Jobs.
In many occasions of CTF maps, any player can catch the flag, but in this map, i try to limit that by introducing jobs/roles.