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AI System

Discussion in 'Forsaken Bastion's Fall' started by pred1980, Apr 20, 2016.

  1. pred1980

    pred1980

    Joined:
    Mar 19, 2010
    Messages:
    844
    Resources:
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    Hey hivers,

    6 month ago we decided to implement an AI System for our mod. We are proud to tell you the current development state:

    Tower AI: 90% ( Build Towers, Upgrade Towers... )
    Hero AI : 45% ( Buy Items, Use Abilties, Run away, Attack enemies ... )
    Gameplay AI: 0% ( all other AI )

    We hope to start with a first AI Beta Test in August-October.

    Best Reg.
     
  2. Gwy

    Gwy

    Joined:
    Oct 10, 2008
    Messages:
    132
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    That sounds great. I just played in last week the game with a very small gruop of players, but we had really much fun. AI would be VERY fine in this map.

    so ... great expectations...
     
  3. pred1980

    pred1980

    Joined:
    Mar 19, 2010
    Messages:
    844
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    Nice to hear people havn fun with our mod. If u have critics, suggestions or found bugs, feel free to fill up our subforms here!