- Joined
- Mar 19, 2010
- Messages
- 870
[Request/vJass] Hero AI Priority
Hi hivers,
i'm working on an hero ai system for my map and i need some help to create a small part of the system.
What you have to do?
Create an add-on for my HeroAI System which causes the hero AI to prioritize enemy units based on their life, relative life, and distance. It should also allows two methods to be defined to allow custom AI to perceive a more specific priority for a unit.
The AI should also decide if the hero should better run away because there are too many enemies in front of the hero or just go back a little bit and than start fighting or move to an ally unit/hero and fight with this hero against the enemies and so on... I recommend to check the DotA AI. There are behaviors i also want to have in my AI.
All details we can discuss in PM.
Language: vJass!!!
Best Reg.
Hi hivers,
i'm working on an hero ai system for my map and i need some help to create a small part of the system.
What you have to do?
Create an add-on for my HeroAI System which causes the hero AI to prioritize enemy units based on their life, relative life, and distance. It should also allows two methods to be defined to allow custom AI to perceive a more specific priority for a unit.
The AI should also decide if the hero should better run away because there are too many enemies in front of the hero or just go back a little bit and than start fighting or move to an ally unit/hero and fight with this hero against the enemies and so on... I recommend to check the DotA AI. There are behaviors i also want to have in my AI.
All details we can discuss in PM.
Language: vJass!!!
Best Reg.
Last edited: