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[Solved] AI cancelling Starfall (help!) +REP

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Hey guys, this one might be an easy one for you. I have an enemy AI hero who has a modded starfall and I want them to cast it to try to kill mobs of units. Right now they seem to cast it fine, but then cancel it after 1 wave and start autoattacking. I've noticed that this behaviour changes if I mess with the damage interval. Any ideas?

Another friendly hero in my map seems to use it FINE (leaves it going until most units are dead, POTM style). No idea why this one is doing it!

Thanks!

Note: the hero with starfall is based off the LICH. I'm not sure if this would make a different or not.

I'd love the help guys if possible! Thanks in advance. :ogre_hurrhurr:

OF COURSE another trigger was screwing it up. Solved.
 
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Level 4
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Sep 14, 2011
Messages
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Can you at least tell us what other trigger was screwing it up and how it was solved? Problems and solutions should be what this particular forum's about so you can actually help others if you post your "lessons" here too.

Definitely - good idea. The reason the starfall was cancelling was because I had other triggers issuing attack moves that were firing frequently and I didn't know it force the hero to cancel a channelling spell. In other words, no AI would do this in and of its own accord.
 
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