- Joined
- May 11, 2010
- Messages
- 278
First, a really short question:
If a move a unit with triggers (the "move unit (instantly)" function), will it interrupt channeled spells?
Second:
If I want a NPC to use a custom ability in combat, without triggers, what do I need to do?
Say I've got a unit based on a Blood Elf Priest (or whatever they're called) with a custom ability based off of Flamestrike and a standard Heal. His AI won't tell him to use flamestrike, but he will use heal. How do I make him use the custom spell?
Do you need to do it differently for toggle abilities (like Heal or Black Arrow)?
Are there differences in what you do for unit-target abilities vs. ground target abilities?
If a move a unit with triggers (the "move unit (instantly)" function), will it interrupt channeled spells?
Second:
If I want a NPC to use a custom ability in combat, without triggers, what do I need to do?
Say I've got a unit based on a Blood Elf Priest (or whatever they're called) with a custom ability based off of Flamestrike and a standard Heal. His AI won't tell him to use flamestrike, but he will use heal. How do I make him use the custom spell?
Do you need to do it differently for toggle abilities (like Heal or Black Arrow)?
Are there differences in what you do for unit-target abilities vs. ground target abilities?