Hi all,
long-time stalker, first time poster here.
What I want to have is a single-target, auto-cast heal ability which is used whenever a unit is damaged - preferably without triggers.
Sounds easy enough, especially looking at the Heal ability already existing. However, after playing around with the ability and its cooldown, buff duration, etc I'm facing following issue:
The unit will only get healed by 1 Priest, even if the damaged unit is not topped off and a second Priest is nearby.
Imagine Starcraft 2 Medics, multiple Medics healing a single unit whenever it gets damaged (only without the channeling-part).
I've searched left and right (also in this forum) but all I could find are custom heal abilities, based off of chain lighntnings, MUI hots, etc. - nobody seemed to care about this very basic but specific issue with single-target heal abilities in general.
I've also tried to use different auto-cast abilities as base and do the healing via triggers, but encountering different issues (e.g. Slow not targetting the damaged unit, Inner Fire / Frost Armor preventing the unit to be targetted twice in rapid succession ...) and I'm kinda refusing to believe that Heal isn't the right ability to use as a base.
Is there anything I've missed or other abilities / tricks I could use?
long-time stalker, first time poster here.
What I want to have is a single-target, auto-cast heal ability which is used whenever a unit is damaged - preferably without triggers.
Sounds easy enough, especially looking at the Heal ability already existing. However, after playing around with the ability and its cooldown, buff duration, etc I'm facing following issue:
The unit will only get healed by 1 Priest, even if the damaged unit is not topped off and a second Priest is nearby.
Imagine Starcraft 2 Medics, multiple Medics healing a single unit whenever it gets damaged (only without the channeling-part).
I've searched left and right (also in this forum) but all I could find are custom heal abilities, based off of chain lighntnings, MUI hots, etc. - nobody seemed to care about this very basic but specific issue with single-target heal abilities in general.
I've also tried to use different auto-cast abilities as base and do the healing via triggers, but encountering different issues (e.g. Slow not targetting the damaged unit, Inner Fire / Frost Armor preventing the unit to be targetted twice in rapid succession ...) and I'm kinda refusing to believe that Heal isn't the right ability to use as a base.
Is there anything I've missed or other abilities / tricks I could use?