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Ahin'Otare's Lair

Pleas Note : This is a testing map, if you liked it please give me feedback and i can make more of these maps but much longer with more bosses, more and custom heroes ofc.
Thanks in advance.

Keywords:
Ahin'Otare, lair, old gods, forgotten one, faceless ones
Contents

Ahin'Otare's Lair (Map)

Reviews
10:48, 7th Oct 2008 Septimus: Those unit ability cannot be used because there is a upgrade requirement, you should either remove the ability or the upgrade requirement. And the boss is extremely easy to be defeat. Approve

Moderator

M

Moderator

10:48, 7th Oct 2008
Septimus: Those unit ability cannot be used because there is a upgrade requirement, you should either remove the ability or the upgrade requirement.

And the boss is extremely easy to be defeat.
Approve
 
Level 8
Joined
Dec 8, 2007
Messages
312
Well... for me this boss wasn't hard.

Boss seemed to have good abilities but he is not very active if you don't go near center while dealing with tentacles in the corners but that's ok.
You should replace paladin's Divine shield with something else to make it a challenge. My suggestion would be Rejuvenation that could be cast only on self.

Some other things is that my troops has abilities that can't be used. You must make then available or remove them (mostly for not loosing some points in moderators review).
And how about if priests could cast spell immunity to protect your units from Charm, units will get immunity to Heal as side effect though.
I would give this map 4/5 but since it's your first i rate it 5/5 with hope to see even better bosses.
 
Level 17
Joined
Jun 12, 2007
Messages
1,261
I enjoyed it even though I had no chance of winning, it just kept spawning tentacles.. xD

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[+] Terrain is uber, you don't have to change it one bit!
[+] It has a good atmosphere.
[+/-] Boss was way to strong but this is test map and u mentioned it's strenght.
[+/-] No balance etc, but it's a testing map so I'll ignore it. ^^
[+/-] Small bug at the tekst message when you enter his lair.
[-] No cinematics, I missed those.
[-] Did not had much challange for the player except it's insane strenght and the need to kill tentacles Before u could attack him but it's oke.

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Overal for a test map for a boss I liked it, it's very good in my opinion.
I'll ignore the balance stuf and the fact it's almost impossible to beat because it's just for a test.

Score: 3/5
Could have had a 4/5 if you had a cinematic.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
Ok, here's the Review
Reviewed by defskull

MAP REVIEW
PROS
*Slash and Kill game, pretty simple and straightforward*
CONS
*Tentacle (summoned unit) too strong/many*
*Having trouble with Mana (Mana 0 = sure die)*
*Pretty boring if the game goes on for same pattern (attack attack and, attack*
*Units' damage too low to kill the enemies (takes a long time to finish one enemy*
*Enemies HP too high*
SUGGESTIONS
*Set a lower mana use for the abilities*
*Make something different with the Boss Fight (run here unlock key, get this, unlock that, kill boss*
*Increase units' damage and Lower enemies HP (1000 is just too much)*
 
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