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Triggers
ahin'otare's lair.w3x
Variables
Initialization
triggers
event start
tentacle 3
death and decay
death and decay Copy
death and decay 2
death and decay 2 Copy
death and decay Copy Copy
invuln
mini bosses
mini bosses Copy
mini bosses Copy Copy
mini bosses Copy Copy 2
special effects
resto
victory
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
event start
Events
Destructible - Dungeon Gate 0000 <gen> dies
Conditions
Actions
Cinematic - Turn subtitle display override On
Unit - Hide Summoner 0019 <gen>
Unit - Hide Summoner 0020 <gen>
Unit - Hide Summoner 0021 <gen>
Unit - Hide Summoner 0022 <gen>
Unit - Hide Summoner 0018 <gen>
Cinematic - Send transmission to (All players) from Ahin'Otare 0000 <gen> named Ahin'Otare : Play No sound and display I have been patient for eons ... i have been waiting but now ... the new dawn comes ! The dawn of BLOOD!!! . Modify duration: Add 3.00 seconds and Wait
Unit - Make Ahin'Otare 0000 <gen> Invulnerable
Unit - Make Greater Tentacle 0004 <gen> Invulnerable
Unit - Make Greater Tentacle 0003 <gen> Invulnerable
Unit - Make Greater Tentacle 0002 <gen> Invulnerable
tentacle 3
Events
Conditions
Actions
death and decay
Events
Unit - A unit enters Region_004 <gen>
Conditions
((Entering unit) is A ground unit) Equal to True
Actions
Unit - Order Summoner 0021 <gen> to Undead Lich - Death And Decay . (Center of Region_005 <gen>)
death and decay Copy
Events
Unit - A unit enters Region_010 <gen>
Conditions
((Entering unit) is A ground unit) Equal to True
Actions
Unit - Order Summoner 0019 <gen> to Undead Lich - Death And Decay . (Center of Region_011 <gen>)
death and decay 2
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Unit - Order Summoner 0022 <gen> to Undead Lich - Death And Decay . (Center of Region_007 <gen>)
death and decay 2 Copy
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Unit - Order Summoner 0018 <gen> to Undead Lich - Death And Decay . (Center of Region_009 <gen>)
death and decay Copy Copy
Events
Unit - A unit enters Region_012 <gen>
Conditions
((Entering unit) is A ground unit) Equal to True
Actions
Unit - Order Summoner 0020 <gen> to Undead Lich - Death And Decay . (Center of Region_012 <gen>)
invuln
Events
Unit - Du'uraz The Death-Weaver 0027 <gen> Dies
Conditions
Actions
Unit - Make Ahin'Otare 0000 <gen> Vulnerable
Game - Display to (All players) the text: *Ahin'Otare is now vulnerable !!!
Unit - Remove Spawn Tentacle from Ahin'Otare 0000 <gen>
mini bosses
Events
Unit - Greater Tentacle 0001 <gen> Dies
Conditions
Actions
Unit - Move Iccaris The Frost-Weaver 0026 <gen> instantly to (Center of Region_016 <gen>)
Special Effect - Create a special effect at (Center of Region_016 <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
Unit - Make Greater Tentacle 0004 <gen> Vulnerable
mini bosses Copy
Events
Unit - Greater Tentacle 0004 <gen> Dies
Conditions
Actions
Unit - Move Terrokus The Shadow-Weaver 0023 <gen> instantly to (Center of Region_017 <gen>)
Special Effect - Create a special effect at (Center of Region_017 <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
Unit - Make Greater Tentacle 0003 <gen> Vulnerable
mini bosses Copy Copy
Events
Unit - Greater Tentacle 0003 <gen> Dies
Conditions
Actions
Unit - Move Ruzzazj The Blood-Weaver 0025 <gen> instantly to (Center of Region_018 <gen>)
Special Effect - Create a special effect at (Center of Region_018 <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
Unit - Make Greater Tentacle 0002 <gen> Vulnerable
mini bosses Copy Copy 2
Events
Unit - Greater Tentacle 0002 <gen> Dies
Conditions
Actions
Unit - Move Du'uraz The Death-Weaver 0027 <gen> instantly to (Center of Region_019 <gen>)
Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Other\Awaken\Awaken.mdl
special effects
Events
Unit - A unit enters Region_013 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect at (Random point in Region_014 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Cinematic - Send transmission to (All players) from Ahin'Otare 0000 <gen> named Ahin'Otare : Play No sound and display APOCALYPSE!!! . Modify duration: Add 2.00 seconds and Wait
Trigger - Turn off (This trigger)
resto
Events
Unit - Ahin'Otare 0000 <gen> 's life becomes Less than or equal to 50.00
Conditions
Actions
Unit - Make Ahin'Otare 0000 <gen> Invulnerable
Unit - Order Ahin'Otare 0000 <gen> to Orc Far Seer - Earthquake . (Center of Region_015 <gen>)
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Unit - Make Ahin'Otare 0000 <gen> Vulnerable
Trigger - Turn off (This trigger)
victory
Events
Unit - Ahin'Otare 0000 <gen> Dies
Conditions
Actions
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Game - Display to (All players) the text: On this day, the great beast Ahin'Otare has been defeated and a great victory will be known all over Zerath. The world is freed of a terrible grasp and now life can go on as normal, thanks to you ...
Wait 20.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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