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so i make an ability, each cast will add defense by 5 and last for 120 seconds if not reapplied.
however if i cast this ability for the 1st time, the game froze for about 10 second, so what's wrong in my trigger and how to fix this lag problem?
i believe this is a isssue of the item armour bonus ability no being pree loaded. same as that bit of lag you get when u first spawn a hero when they are not pree loaded. a way around this is having a unit with the ability on ur map and having it removed at 0 elapsed time
also u dont need to screen shot the trigger u can simply right click "copy as text" and past it between the right tags witch is
i believe this is a isssue of the item armour bonus ability no being pree loaded. same as that bit of lag you get when u first spawn a hero when they are not pree loaded. a way around this is having a unit with the ability on ur map and having it removed at 0 elapsed time
also u dont need to screen shot the trigger u can simply right click "copy as text" and past it between the right tags witch is
oh, ok thx, it fixed now.
i just need to load the skill at game start , since the ability has 600 level, so i just loaded it at the beginning of the game
oh, ok thx, it fixed now.
i just need to load the skill at game start , since the ability has 150 level, so i just loaded it at the beginning of the game
You don't need to use 600th leveled ability. Use 3 armor abilities with 10 level of each ->
1st ability 1,2,3,4...9
2st ability 10,20,30,40...90
3st ability 100,200,300,400..900
It allows to imitiate 999 armor bonus with only 30 levels. Also you can use standard abilies (not custom) that doesn't eat too much memory.
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