There is a way to make a ability that add bonus to MAX HITPOINTS (no strength) each time it kills a unit?
Something like this: you kill a unit. If it is a creep, then it add 1 permanent bonus max hp to the hero. If the dying unit is a hero, then add 10.
Somebody have a idea?
Something like this: you kill a unit. If it is a creep, then it add 1 permanent bonus max hp to the hero. If the dying unit is a hero, then add 10.
Somebody have a idea?