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Accuracy of Strike (AOS) v2.4 AI

Submitted by neo_sluf
This bundle is marked as approved. It works and satisfies the submission rules.
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4 New Heroes
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  • [​IMG]

    This game is about combining my 3 Best Maps.
    This are Dueling Ultimate v1.1 AI War of Skills Accuracy Retrieve the 3 Fountains

    As i making progress on this map Dueling Ultimate v1.1 AI i realized that it is getting boring that you can't play more that 2 Players and the game play is very complicated. I want to create a new map which is fun to play yet i can still implement my new features. I want to expand more my boundaries in modding so i decided to start this project.

    Since i don't want to just throw the effort i made on my three maps i decided to combine some of their features in one game to make an epic gameplay and with fun factor.

    So here you go! I present to you my new map. Hope you will support this map as you supported my other maps.
    [tdalt]

    [/tdalt]
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  • [tdalt][tdalt]
    [tab=Gameplay Guides]
    [​IMG]
    Hero Selection Guide
    [titletd]

    After the game captain selected the game settings you will view the heroes that are available to choose.

    To view a hero click the center of the icon of the hero you want to view. Then
    the actual model of the hero will pop up and 4 buttons at the left side.

    This buttons have their own function. This are their functions:

    1st Button [Choose Hero] - when you click this your currently viewed hero will be your hero on the game. You can't choose a hero if it is already selected by the other players.

    2nd Button [Hero Abilities] - when you click this a message will show up. The message will show the 3 abilities of your currently viewed hero and what are their functions

    3rd Button [Gameplay Tips] - when you click this a message will show up. The message will show the DIFFICULTY of the currently viewed hero and the basic gameplay of it.

    4th Button [Exit] - when you click this you will gonna go back to the list of available heroes to choose.

    After you choose a hero you can't choose again. You can't have the same hero as other players.


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    [tab=Game Modes]
    [​IMG]

    Normal Game

    Disable Left Lane


    Disable Right Lane

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    [/tdalt][/tab][tdalt]
    [tab=Features]
    [​IMG]


    • Hero Selection on the Screen
    • Custom UI
    • Choosable Battle Arenas
    • Custom Stats
    • Playable with AI
    • Custom Spells
    • Good Terrain
    • Easy to use Item System

    [tdalt]


    • 20 Heroes
    • 3 Modes
    • 48 Items
    • 7 Battle Arenas
    • 80 Custom Spells

    [tdalt]

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    [tab=Screenshots]
    [​IMG]

    [otable][titletd][size=4][color=teal]Hero Selection Screenshots[/color][/size][/titletd][/otable][titletd][/titletd]
    [titletd]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6671-picture72921.png[/IMG]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6671-picture72922.png[/IMG]
    [/hidden]

    [center][otable][titletd][size=4][color=teal]Gameplay Screenshots[/color][/size][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6671-picture72920.png[/IMG]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6671-picture72919.png[/IMG]
    [/hidden]

    [center][otable][titletd][size=4][color=teal]Terrain Screenshots[/color][/size][/titletd][/otable][titletd][/titletd][/center][titletd]

    [center][size=2][color=green]HELL ARENA TERRAIN SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72625.png[/IMG]
    [/hidden]
    [center][size=2][color=green]CASTLE ARENA TERRAIN SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72626.png[/IMG]
    [/hidden]
    [center][size=2][color=green]MYSTIC ARENA TERRAIN SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72627.png[/IMG]
    [/hidden]
    [center][size=2][color=green]HORDESTONE ARENA SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72723.png[/IMG]
    [/hidden]
    [center][size=2][color=green]FROSTCRYSTAL ARENA SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72724.png[/IMG]
    [/hidden]
    [center][size=2][color=green]SACREDRUINS ARENA SCREENSHOT[/color][/size][color=green][/color][/center]
    [hidden=Click to View]
    [IMG]http://www.hiveworkshop.com/forums/members/214829-albums6620-picture72725.png[/IMG]
    [/hidden]
    [/titletd][/titletd][/titletd]
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    [/titletd][/titletd][/titletd][/tdalt][/tdalt][/tab][tdalt][tdalt][titletd][titletd][titletd]
    [tab=Change Log][center][otable][tdalt]
    [center][IMG]http://www.hiveworkshop.com/forums/members/214829-albums6755-picture73903.png[/IMG][/center]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.0 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]
    Uploaded the map
    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
    [/tdalt][/hidden][tdalt]
    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]
    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.1 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    -Preload Abilities.Models and Spells to prevent massive lag at the start of the game.

    - Balance some abilities in the game

    - Fix minor map problems

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
    [/tdalt][/hidden][tdalt]
    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]
    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.1B AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    - Fix bug Already at Full Health message get spammed after the game.

    - Fix some message showing Team Imba and Team Expert instead of Brave Players and Fearless Players.

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
    [/tdalt][/hidden][tdalt]
    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]
    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.2 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    - Heavy damage rebalancing of all the abilities.
    - Replace the Jump (Instant Cast) with the new Jump (Target Point)
    - Add a new system "Camera System" made by deathismyfriend
    - Change the minimap image
    - Fix the end game message not shown up
    - Fix some in-game message
    - Increased Recover Health hp healed from 4 x Stamina to 6 x Stamina

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.3 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    4 New Heroes
    -Thunder Assassin
    - Ice Ravager
    - Hydrobringer
    - Plague Rider

    Major Fixes
    - Remake the 3rd Skill of Nature Slayer
    - Fix the sound set of all heroes
    - Added the Easy/Normal/Insane to the name of Computer Players
    - Easy AI will now cast spells less
    - Normal AI will now cast spells less than Insane
    - Insane AI will cast spells always

    Balance Fixes
    - Increases the cast range of Jump to all levels.

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v1.4 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    New Item System

    Major Fixes
    - Added hero glow to some heroes
    - Reduce the number of players to 10

    Balance Fixes
    - Reduces the damage of Hydrobringer's Hydropump
    - Increases the cooldown of Hydrobringer's Hydropump
    - Increases the aoe of Ice Ravager's Ice Cleave

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]
    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.0 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    Major Update
    - New Team Mode: Aeon of Strife

    Major Fixes
    - Fix the bug on the camera selection
    - Fix the bug of Team Deathmatch total team kills

    Balance Fixes
    - Fix the bug of Winged Demon's Release Darkness dealing massive damage
    - Increases the aoe of Plague Rider's Plague Dragon


    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
    [/tdalt][/hidden][tdalt]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.1 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    > New Aeon of Strife Terrain
    > Added new features to Aeon of Strife Mode
    > Rescale the damage of all abilities
    > Added abilities to all items
    > Added 4 new items
    > Replace Spell Attack with Normal Attack
    > Fix some bugs
    > Rebalance some abilities

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
    [/tdalt][/hidden][tdalt]
    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]

    [/tdalt][/titletd][/tdalt][/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt][tdalt][titletd][tdalt]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.2 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    > 2 New Heroes
    > New Feature: Supporting Abilities
    > New AI Feature: AI Flee
    > Rebalance some item effects
    > Rebalance some abilities
    > Fix some bugs

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.2a AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    > New Item
    > New Supporting Ability
    > Fix AI bug that cause too much lag
    > Rebalance the damage of Sky Aider and Lady Archer
    > Replace Sky Aid Orb model with the new one.


    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.3 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    > 2 New Heroes
    * Sword Slasher
    * Ocean Priestiess

    > 3 New Items
    > 1 New Supporting Ability
    > New Item System
    > Remove lots of Memory Leaks
    > Seperate AoS Map into 2

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]

    [center][otable][tdalt]
    [center][otable][titletd][size=2][color=teal]v2.4 AI[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]
    [hidden=Click to View]
    [center][otable][tdalt]

    > 4 New Heroes
    * Shadow Lich
    * Laser Enginner
    * Justice Warrior
    * Forest Defender

    > 2 New Items
    > 1 New Supporting Ability
    > Adjust gold rewards

    [/tdalt][/otable][tdalt][/tdalt][/center][tdalt]
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    [/tdalt][/titletd][/tdalt][/otable][tdalt][titletd][tdalt][/tdalt][/titletd][/tdalt][/center][tdalt][titletd][tdalt]


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    [tab=Credits][center][otable][tdalt]
    [center][IMG]http://www.hiveworkshop.com/forums/members/214829-albums6755-picture73904.png[/IMG][/center]
    [center][otable][tdalt][center][otable][titletd][size=4][color=teal]Resources[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]

    darkdeathknight, dab, Kobas, Weep, Epsilon, CRAZZYRUSIAN, skrab, Champara Bros, dhguardianes, exfyre
    crill-myster, JetFangInferno, judash137, WILLTHEALMIGHTY, -Grendel, Pyritie
    Burninrose, Kitabatake, MasterTrainer, zbc, Peekay, jazz099, kittenranch
    [/titletd][/tdalt][/otable][tdalt][titletd][/titletd][/tdalt][/center][tdalt][titletd]

    [center][otable][tdalt][center][otable][titletd][size=4][color=teal]Special Credits[/color][/size][color=teal][/color][/titletd][/otable][titletd][/titletd][/center][titletd]

    Camera System by deathismyfriend

    Special Grey Icons by Furiion52

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[center][otable][tdalt]
[center][size=5][color=teal]Play with Us![/color][/size][color=teal][/color][/center]
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Contents

Accuracy of Strike (AOS) v2.4 AI (Map)

Reviews
Moderator
[img][c]Orcnet[c]20:50, 14th Aug 2013 Map Approved Accuracy of Strike (Version 1.1b + AI) Rate[c]Score[c]Percent[c]Letter [r][img][img][img][img][img][c]5/5[c]91-100[c]A Rate[c]Score[c]Percent[c]Letter...
  1. [​IMG] Orcnet 20:50, 14th Aug 2013


    • Map Approved
    • Accuracy of Strike (Version 1.1b + AI)

      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 5/5 91-100 A
      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 4/5 81-90% B
      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 3/5 75-80% C
      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 2/5 70-74% D
      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 1/5 50-69% F


      Overview:

      Gameplay

      [​IMG][​IMG][​IMG][​IMG][​IMG]

      "Gameplay is well executed and has exact phase similarity with your other map http://www.hiveworkshop.com/forums/maps-564/dueling-ultimate-v1-1-ai-237163/, although this has more additional heroes and 3 extended fight stages, this is actually great for a hero arena map, although the free for all and team has some complications. While the lowest team kill points is up to 100 and FFA's lowest kill points is 30, players will mostly play FFA because it takes too long to finish 100 kill map, I suggest you lower down the team's kill count condition as same as the FFA, although I haven't found any AI problems and spell errors I can say the condition system for game play needs some re-work."

      Terrain

      [​IMG][​IMG][​IMG][​IMG][​IMG]

      "Terrain is wonderful, not just it sports 3 types of theme but all of them is a good decor, but sadly there are some terrain errors being shown in the game, I'll just leave the images in your comments because its more fitting to see it there than here at the moderator's commentary."

      Management

      [​IMG][​IMG][​IMG][​IMG][​IMG]

      "Overall map is great, just follow some of my revision so that your less problems is solved."

      Total Score:

      Rate Score Percent Letter
      [​IMG][​IMG][​IMG][​IMG][​IMG] 11/15 87% B
     
  2. neo_sluf

    neo_sluf

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    Change the map description. What do you think on the description?
     
    Last edited: Sep 11, 2013
  3. Hell_Master

    Hell_Master

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    Ok, after playing your map I must say it is really great. Played 3v3 and wow many changes.

    First of all, Gameplay. The gameplay is quite same from WoSa though its quit harder. Even for an easy they are quite strong and it is not because of it is imbalance but because of the skills of the heroes which can go with each other and help the team which is good because there is a presence of hero roles and tactics here but I suggest make computer easy, cast skill not too often. They cast alot and is really great at accuracy to be honest. After that, some spells btw are also laggy. When I started with teammates as spellcasters and such. The game lagged as hell at start only and it is quite annoying because I got pawned. If you have any ways to remove it, I suggest please do so but no big problem at all there.

    Secomd, Terrain. Three types of arena is only present which is sad to say is few but the terrain are very well-made and looks very realistic which we can say that you have put a lot of work in it which is great! Though, I would like you to take SoJ's suggestion on your map dev thread about making arenas not too symmetric and more of different shape. I do think it'll make the arenas have more different variations rather than box arenas...lol! So Overall, nothing to say ad at the terrain. It looks very great!

    Third, Triggers (Inlcudes the spells and mechanics/systems seen in game). The map really features alot. A custom Hero Selection which is really a unique way of presenting heroes and choosing your own hero. The description were well-made and I do like that you also give tactics at info which makes the hero quite easy to use. Now, to the spells, the spells were great as always and fits the role of the heroes and whats better is its not just where you spam and spam spells because some spells can go with each other making great damage which is a matter of tactics. That gives us a brotip of think before you cast a spell! :D Though some spells really makes the game lag alot but maybe it cant really be avoided because imagine 6 heroes casting spells at the same time period. Even its an MUI, it will lag.

    So overall, thats for my review. I can say that the game is reeally great and amazing. I would give this a rating of 4/5. 1 point missing because of the spell lags and also to add and alsmost forgot to say, I suggest that you bring back the thing that items auto upgrades because selling and buying while battling takes alot of time for me and auto upgrade of items will really save time!. Good luck and happy map making!

    Also, to add, +4 REP and voting for Approval ofc!
     
  4. neo_sluf

    neo_sluf

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    Thanks man for that awesome review...


    About Game Lag

    - Yeah it is very laggy because of the special effect and because it is GUI.. actually it is 100% leakless so i am confident it is because of the special effects.
    - I will try to make preload on different abilities.
    - I am studying vJASS to make an effecient coding spells but i think it will take 1 year to be expert on vJASS coding..
    - But on the next version i will try to reduce the lag..

    About Terrain

    - Actually i am planning of making different modes aside from deathmatch so i need other type of terrain to be used in other modes

    - In other word expect unique terrain on the new modes that will be added.


    About Item System

    - Actually i am thinking a new item system. So if there will be no more serious problem on the map.

    Expect on the next version i will focus on the ITEM SYSTEM and REDUCE SPELL LAG as much as i can.
     
  5. Hell_Master

    Hell_Master

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    I like what you are planning. Making a plan does really help one user to make his game with accordance to his ideas. Good luck and I like your motivation in this one!
     
  6. neo_sluf

    neo_sluf

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    What i am really afraid of is the bug on..

    Multiple Human Players selecting on Hero Selection. I am afraid that my hero selection will not be MUI..

    But as far as i know i tried to make AI pick first and i pick and there has no problem..

    What review i am really awaiting is on the review on the hero selection if it works in Multiplayer and if players can pick only 1 hero and there will be no double..
     
  7. Hell_Master

    Hell_Master

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    How about lets play this and try out?
     
  8. Daffa the Mage

    Daffa the Mage

    Map Moderator

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    You can use JNGP 2.0.4 (that number AFAIR) that has Multiplayer Emulation to test you in multiplayer atmosphere alone, it's much simpler.
     
  9. Legal_Ease

    Legal_Ease

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    Or just use Kloader. Some people have a hard time with JNPG and their anti-virus or firewall, but Kloader is the program that JNPG uses to run multiple instances.

    Kloader

    neo_surf: Your description rocks!!! I will try to review this when I get home.

    [EDIT]

    REVIEW
    Ok damn son. This map is sick. The hero selection screen functions really smoothly, the spells are all coded, the terrain looks great. The screenshots do not do it justice. This map is just fantastic. Only 1 problem. I had no idea what was going on. Maybe thats because I'm dumb and I never play dota or custom hero maps but I think it may need a bit more explaining. Also, I saw no custom heroes, maybe I just missed it. I probably did.

    4.8/5 only because nothing is ever perfect. There is always room for improvement but this is great.


    And yes - Kloader will work on your laptop, be sure to set the proper pathname C;/prgramfiles/warcraft iii/ whatever it is. It hacks the game to allow multiple instances.

    [EDIT][#2]
    Wait wait... there's a problem. I tried to play with a friend and he got kicked when he joined.
    I did nothing but sit in the waiting room and I watched him get kicked like 3 times. I don't
    know why, I'm not a Jass expert. Maybe you put a maphack kicker, maybe he map hacks?
    I have no idea but you might check into it.
     
    Last edited: Aug 9, 2013
  10. neo_sluf

    neo_sluf

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    Ok i have tried kLoader but my laptop can't run multiple instances..
    JNGP 2.0.4 but it still on beta and i won't risk at using that..

    Legal_Ease: Actually the description is lacking i am still working on it.

    Thanks Daffa and Legal for that suggestion :ogre_haosis:
     
  11. DivineLight

    DivineLight

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    so this map is finally released, good job neo :infl_thumbs_up:
    though i can't play it.. i'm on vacation no warcraft here :sad: i'll try it when i'm back :wink:
     
  12. AwzomeWulfzz

    AwzomeWulfzz

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    The name has grammar mistakes.
     
  13. DivineLight

    DivineLight

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    why are you always have a complain about grammar? but that's right though :/
     
  14. Mythic

    Mythic

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    Why is the DL link missing? Or is it just me?
     
  15. AwzomeWulfzz

    AwzomeWulfzz

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    I'm a grammar critique. You can see it at my profile. And, that's not right. Uh, I don't want another comment from you about this, messaging to me, because I am pretty sick and tired of just fighting with Neo about this whole thing. He did even say that the title "Defense of the Ancients" has wrong grammar.
     
  16. DivineLight

    DivineLight

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    i think it's just you, the dl link is right there :/
     
  17. Mythic

    Mythic

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    Sadly, this is not what I have expected. In WosA, the skills were easy to master and allowed frequent casting. However, you removed the normal attack, which for me, is the core of a map. I know you're going for something unique, but it's pretty hard to play.

    First, I choosed the Nature Slayer, since it has some AoE things and I love Nature. I thought 'wow I can kill anyone with 'R''. Then when I used it, it had low damage. It was fine, if it had an AoE larger than 25 or something like that. Yup, I ended up being killed by the demon. So I restarted and tried to use that.

    Second, I choosed the Dreadlord. The Locust ability does indeed prove to be an initiation skill, just like a blink while being invulnerable. However, compared to others which have three offensive skills, it's neglible. The second skill does not move very smoothly, which is a minus to aesthetic. It does not prove to damage much, either. The ultimate is somehow.. weak. A blast. Blasts already have been made many times, maybe choose something that damages better? It was then that the Pit Lord owned me.

    3/5, Null. Waiting for more improvements. It seems promising, however . :D
     
  18. neo_sluf

    neo_sluf

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    Oh i see. Yes the damage is still imbalance. Need balancing...

    I would suggest to you to play heroes with a DIFFCULTY: MEDIUM or EASY..

    Winged Demon is HARD as well as Nature Slayer.. try Pyrofrost Princess..
     
  19. neo_sluf

    neo_sluf

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    Ok guys i also have this problem i think this problem is in the optimizer.. gonna release the v1.1..

    Thanks Legal_Ease for that awesome report.. +rep