Hi once more, hivers! I'd like a simple answer this time.
I'm fixing leak problems in my project, and I'm removing all Shockwaves, Warstomps and Thunderclaps from my project. I wouldn't like to trigger all slows for all thunderclaps that I have, but if I must, I'll do it.
Question: Slam (Creep Spell) also leaks as Thunder Clap? I have this doubt, because the order string for it is "creepthunderclap", not "thunderclap"... So this gave me a little hope that it doesn't leak with the terrain deformation. About War Stomp, for example, both hero ability and creep abilities (and variations), have the same order string.
I'm currently removing these native spells, because my game lasts for about one hour, and some heroes keep casting these spells during all the game, making it very heavy at the end due to their terrain deformations.
I'm fixing leak problems in my project, and I'm removing all Shockwaves, Warstomps and Thunderclaps from my project. I wouldn't like to trigger all slows for all thunderclaps that I have, but if I must, I'll do it.
Question: Slam (Creep Spell) also leaks as Thunder Clap? I have this doubt, because the order string for it is "creepthunderclap", not "thunderclap"... So this gave me a little hope that it doesn't leak with the terrain deformation. About War Stomp, for example, both hero ability and creep abilities (and variations), have the same order string.
I'm currently removing these native spells, because my game lasts for about one hour, and some heroes keep casting these spells during all the game, making it very heavy at the end due to their terrain deformations.