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So,im experimenting again in coding my linked list table using a hashtable,but before i do it, i need something to know. What is the limit of the child key values? also for the parent keys? is it 2147483648?
You don't need arrays with linked lists. That's why they are linked lists.
Assuming you are talking about the struct instance limit: When would you ever need more than 8192 structs, as basicly everything in the game is capped at 8192 or less (units, destructables, effects, ...) anyway?
Nope they won't, as linked lists require a certain extend of programming knowledge to be understood and used correctly.
A person with this "certain knowledge" will most likely switch over to using JASS anyway.
It's that "keyboard not connected. Press F1 to continue." type of problem...
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