Well i need a few abilities for my map : http://www.hiveworkshop.com/forums/showthread.php?p=483748#post483748
It's kinda old and ive stopped working on it for around 1 week but i started again
and im almost done so i just want a these abilities to complete my map :
Burst :
So the unit will randomly charge and attack any unit in his sight kinda like omnislash but the unit could have slashed one target twice and then just charge to another one and slash him once and so on...the unit is invulnerable as long as hes using the ability and could you make it so that theres some kinda cool effects when he changes targets? Also, slahes are based on heros attack damage...
5 Lvls :
Lvl 1 : 5 slashes
Lvl 2 : 10 slashes
Lvl 3 : 15 Slashes
Lvl 4 : 20 Slashes
Lvl 5 : 25 slashes
Bombard :
Basically, this skill will generate catapults and they will bombard the area, also
theres like something that keeps the people inside the circle of AoE from running like they cant move...
5 Lvls :
Lvl 1 : 10 catapults randomly generated, each inflict 1000 damage
Lvl 2 : 20 catapults randomly generated, each inflict 1500 damage
Lvl 3 : 30 catapults randomly generated, each inflict 1800 damage
Lvl 4 : 35 catapults randomly generated, each inflict 2000 damage
Lvl 5 : 40 catapults randomly generated, each inflict 2050 damage
Dismembering Wrath :
Basically, the circle of AoE will be filled with the impale model, damaging everything inside it, however, the hero will have lowered defense by 50% but it cant be stacked...
5 Lvls
Damage is Str x 250 + 100, the + 100 is for each level for exemple, level 2 is Str x 250 + 200 and level 5 is Str x 250 + 500
and yes im serious thats the damage
Melting Fire Armor :
Its like the immolation skill except that it doesnt burn enemies, it just lowers enemies armor as long as the armor is on and its an ability :
15 Lvls
Lvl 1 : -2%
other levels are basically -2% - 1%
if you dont want to do all the 15 levls, then tell me how to do it and just do like the 3 first levels and ill finish the rest...
Thanks and ill plus rep those who help and add credits in my map
It's kinda old and ive stopped working on it for around 1 week but i started again
and im almost done so i just want a these abilities to complete my map :
Burst :
So the unit will randomly charge and attack any unit in his sight kinda like omnislash but the unit could have slashed one target twice and then just charge to another one and slash him once and so on...the unit is invulnerable as long as hes using the ability and could you make it so that theres some kinda cool effects when he changes targets? Also, slahes are based on heros attack damage...
5 Lvls :
Lvl 1 : 5 slashes
Lvl 2 : 10 slashes
Lvl 3 : 15 Slashes
Lvl 4 : 20 Slashes
Lvl 5 : 25 slashes
Bombard :
Basically, this skill will generate catapults and they will bombard the area, also
theres like something that keeps the people inside the circle of AoE from running like they cant move...
5 Lvls :
Lvl 1 : 10 catapults randomly generated, each inflict 1000 damage
Lvl 2 : 20 catapults randomly generated, each inflict 1500 damage
Lvl 3 : 30 catapults randomly generated, each inflict 1800 damage
Lvl 4 : 35 catapults randomly generated, each inflict 2000 damage
Lvl 5 : 40 catapults randomly generated, each inflict 2050 damage
Dismembering Wrath :
Basically, the circle of AoE will be filled with the impale model, damaging everything inside it, however, the hero will have lowered defense by 50% but it cant be stacked...
5 Lvls
Damage is Str x 250 + 100, the + 100 is for each level for exemple, level 2 is Str x 250 + 200 and level 5 is Str x 250 + 500
and yes im serious thats the damage
Melting Fire Armor :
Its like the immolation skill except that it doesnt burn enemies, it just lowers enemies armor as long as the armor is on and its an ability :
15 Lvls
Lvl 1 : -2%
other levels are basically -2% - 1%
if you dont want to do all the 15 levls, then tell me how to do it and just do like the 3 first levels and ill finish the rest...
Thanks and ill plus rep those who help and add credits in my map