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I am looking for an ability to add a positive buff to a unit. I want it to work exactly like Tornado Slow,except it is a positive buff. When the ability is added to a unit, the ability should not appear.
Endurance aura? Can be made to only effect self. The command card button can be hidden using the special command card coordinates of -1 (or something like that, there are a few such magic coordinate numbers), or in worst case be placed inside a disable spell book.
Alright, thanks. I can't seem to find the coordinates to hide the abilities, however. I know they exist, because I used them to remove the patrol button in another map with a custom file. I just forgot what I looked up to find those coordinates.
- Fixed command cards to be hidden again with special coordinates (0, -11) and (-2147483648, -2147483648) within CommandFunc.txt; invalid coordinates will now be ignored
You could also just edit the the Tornado Slow Buff name that appears in-game and make it green by adding "|cff00ff00" before the name. If you mean positive by making the unit gain speed instead of slow, you can input negative values in Object Editor (hold shift then press enter).
No, I just want the green buff effect. I would have done your suggestion had I known the exact color code. However, it turns out I do not need a positive buff at the moment anyways, but this will be helpful in the near future, I am sure.
For auras it should not matter whether they are positive or negative anyway. I mean normal buffs would have different behaviours for dispelling, but you can't dispel auras.
Or am I missing something?
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