- Joined
- Feb 5, 2008
- Messages
- 228
Not sure if this is the right place to post this but this seems to be as close as I'll get, so...
In my campaign, I have a partially GUI-based, partially object editor-based ability called Penance based off of Healing Wave. The ability, as defined in the object editor, is designed to hit a single target and heal for a moderate amount, and its attached trigger detects its firing and also restores mana to the target. The problem is that none of this happens. When I use the ability, instead Frost Armor is cast on the target. No mana restoration, so the trigger isn't firing. No healing, so even the basic object editor ability isn't working right. But the ability in the command card is clearly Penance, and its ability ID is healingwave. Does anyone have any notion of why this might be happening? Because I'm baffled.
In my campaign, I have a partially GUI-based, partially object editor-based ability called Penance based off of Healing Wave. The ability, as defined in the object editor, is designed to hit a single target and heal for a moderate amount, and its attached trigger detects its firing and also restores mana to the target. The problem is that none of this happens. When I use the ability, instead Frost Armor is cast on the target. No mana restoration, so the trigger isn't firing. No healing, so even the basic object editor ability isn't working right. But the ability in the command card is clearly Penance, and its ability ID is healingwave. Does anyone have any notion of why this might be happening? Because I'm baffled.