Hello. I have any model what have Stand Hit animation. I need to use this animation when enemy unit misses attack to my unit. How can i do this?
For example, i have paladin. Enemy unit is archer or footman. My paladin have any evasion ability and when enemy attacks him and misses, i need for specific animation played on my paladin.
And i do not like trigger using, i want simple ability using in object editor. help me pleasse
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First answer will be too simple i think. But i really need for returning attack, when enemy unit misses.
Exapmle: footmen misses attack, paladin contrattack him and deal any damage to footman. Can i do this without triggers? (really need contrattack with special unit animation played and only when enemy misses)
If i can't do this without triggers, how can i do with it?
For example, i have paladin. Enemy unit is archer or footman. My paladin have any evasion ability and when enemy attacks him and misses, i need for specific animation played on my paladin.
And i do not like trigger using, i want simple ability using in object editor. help me pleasse
__________________________________________________________________
First answer will be too simple i think. But i really need for returning attack, when enemy unit misses.
Exapmle: footmen misses attack, paladin contrattack him and deal any damage to footman. Can i do this without triggers? (really need contrattack with special unit animation played and only when enemy misses)
If i can't do this without triggers, how can i do with it?