Abilities Tooltip

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Yeah, you'll probably just have to write in the tooltip that each time you kill a monster, the ability gets x amount of extra damage output or whatever.

The maximum number of charges on an item seems to be 1 000 000 000 (one billion).

You can easily set the cooldown of an ability through the Stats - Cooldown field for the ability in the object editor.
 
You can always make multiple-lvl abilities with different tooltips on different lvls and then change them when conditions are met. Unfortunately, multiple-lvl abilities lag like heck the first time they are added.
 
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