• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Aarrghhh marauder help

Status
Not open for further replies.
Level 22
Joined
Jun 23, 2007
Messages
3,235
Ok, basically I have created a new unit based off of the marauder. Everything works fine except for these problems:
1. The missile effect right now is very lackluster. It doesnt seem as vibrant/strong looking as the original marauder. when comparing them side by side, the new marauder doesnt have a stronger light effect on the missile, and the missile trail is less visible.
2. The missile will ALWAYS launch from the center of the marauder, not from the arms like the original.
3. The missile will ALWAYS impact the origin of the target, unlike the original who impacted randomly across the unit.

So yah...please help meh!
 
Status
Not open for further replies.
Back
Top