World of Demons
Enter a world of demons, where nothing is what it seems...
Enter a world of demons, where nothing is what it seems...
Welcome to World of Demons (WoD for short), a 12-player altered melee map in which the races have been changed dramatically. Choose from the Alliance, the Horde, the Silver Hand or the Burning Legion and slaughter all in your path!
Description
World of Demons is a 12-player map designed for 3v3v3v3 play. Three players sit in each corner and expand outwards towards the centre of the map, navigating through hordes of nether creatures and amassing the spoils of war. Player-versus-player combat is situated around the Marketplace and Goblin Merchants in the centre of the map. Resources are scarce, so conserve them and expand outward.
Races
World of Demons consists of four heavily altered races: the Alliance, based off of the Night Elves, the Horde, from the Orcs, the Burning Legion, from the Undead, and from the Humans came the Silver Hand. Each race has three tech tiers and four Heroes.
Backstory
The Legion's invasion of Azeroth was defeated at much loss of life, and the demonlord Archimonde was slain. Yet Azeroth was not safe, as they faced threat after threat, from the reopening of the Dark Portal to the awakening of the Lich King, the re-emergence of Deathwing, Aspect of Death, and finally to a bitter war between the Alliance and Horde which has only just been resolved. The Draenei Prophet Velen, however, has had a vision of death, and has gone to the paladin Tirion Fordring with a warning of a possible Legion invasion.
The Prophet's fears were realised when portals to the Nether opened above Stormwind, Orgrimmar and the Maelstrom, and hordes of demons poured out, hellbent on destruction. The Alliance and the Horde fought desperately to survive, while the Silver Hand reacted decisively, striking at the Maelstrom with all their might. Joined by the Priestesses of Elune, they managed to carve a bloody path through the demons and shot through the portal to battle the threat at its heart. Emerging on a hellish world where the laws of physics did not apply, the Silver Hand set about establishing a foothold.
Meanwhile, the Legion's forces had retreated from Azeroth to defend their world. The Alliance and Horde seized this opportunity, and followed them through the portals. Now, the four factions must battle for control of the portals, for whoever controls them, decides the fate of Azeroth...
Why Should I Play World of Demons?
Good question. One thing that makes a map good is how unique it is. World of Demons is quite unique in that the races are vastly different, and while other maps have done that, I'd like to think WoD has a lot more attention to detail. The setting, too, is unique, with terrain, lighting and use of doodads giving off an alien atmosphere of suspence and the promise of violence. The map also uses a lot of user-made models (who will definitely be credited in the finished product).
Alpha 1.1 is now available, with 1.2 coming fairly soon.
Last edited: