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A way to auto-select revived hero?

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Wrda

Spell Reviewer
Level 28
Joined
Nov 18, 2012
Messages
1,994
  • Revive
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Mountain King
    • Actions
      • Wait 5.00 seconds
      • Set unit = (Triggering unit)
      • Hero - Instantly revive unit at (Center of (Playable map area)), Hide revival graphics
      • Selection - Clear selection for (Owner of unit)
      • Selection - Select unit for (Owner of unit)
If it's not this, then explain with more details.
 
  • Revive
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Mountain King
    • Actions
      • Wait 5.00 seconds
      • Set unit = (Triggering unit)
      • Hero - Instantly revive unit at (Center of (Playable map area)), Hide revival graphics
      • Selection - Clear selection for (Owner of unit)
      • Selection - Select unit for (Owner of unit)
If it's not this, then explain with more details.

Solved
 
  • Revive
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Mountain King
    • Actions
      • Wait 5.00 seconds
      • Set unit = (Triggering unit)
      • Hero - Instantly revive unit at (Center of (Playable map area)), Hide revival graphics
      • Selection - Clear selection for (Owner of unit)
      • Selection - Select unit for (Owner of unit)
If it's not this, then explain with more details.

]
  • Revive
    • Events
      • Unit - A unit Dies
  • Conditions
    • ((Triggering unit) is A Hero) Equal to True
  • Actions
    • Wait 30.00 game-time seconds
    • Hero - Instantly revive (Triggering unit) at (Random point in (Playable map area)), Hide revival graphics
    • Selection - Select (Triggering unit) for (Owner of (Triggering unit))
^ Wouldn't that be better...? Considering yours will only work for one unit while mine is automatically MUI.
 
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