• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

A simple deathmatch idea

Status
Not open for further replies.
Level 4
Joined
Apr 18, 2013
Messages
57
I absolutely love deathmatch I grew up playing this style and so I decided to make it. The arena has boxes that teleport around every 9 seconds, these boxes block certain paths. When you die u can choose a different character or stay the same. Every character his the same stats (unless their passive grants them a bonus to something) every character has wind walk, life drain, a ranged slowing nuke and blizzard. All characters are melee. The variation in character comes for a unique passive and active ability. Matches last 10 min whoever has most kills by the end wins.
 
Level 6
Joined
Jun 24, 2011
Messages
176
The fundamental idea itself sounds like fun, but I'm afraid that's kinda nothing new, if you compare it to ice-gliders or even warlocks.
These random boxes could add some kind of uniqueness though if implemented properly.

Looking foreward what you'll come up with in the near future.
 
Status
Not open for further replies.
Top