- Joined
- Sep 15, 2012
- Messages
- 311
I created 4 triggers that every 15mins roll a random percentage and each summons a monster if it's (for exanple) over 97.
I noticed my map is lagging around that time. Is it possible for these triggers to 'cause major leaks?
The triggers look like this
I noticed my map is lagging around that time. Is it possible for these triggers to 'cause major leaks?
The triggers look like this
-
RareTroll
-
Events
- Time - Every 900.00 seconds of game time
- Conditions
-
Actions
- Set ChanceRareTroll = (Random percentage)
- Wait 0.01 seconds
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ChanceRareTroll Greater than or equal to 97.00
-
Then - Actions
- Trigger - Turn off (This trigger)
- Unit - Create 1 |cffc0c0c0Tazdingo|r (Rare) for Neutral Hostile at (Center of RareTroll <gen>) facing 300.00 degrees
- Else - Actions
-
If - Conditions
-
Events