Okay here is the deal i have this:
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Field of Frost
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Actions
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Set FoFCaster = (Casting unit)
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Sound - Play DeathKnightWarcry1 <gen> at 100.00% volume, located at (Position of (Casting unit)) with Z offset 0.00
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Trigger - Run Destroy Sound <gen> (ignoring conditions)
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For each (Integer A) from 1 to (4 + (Level of Field of Frost for (Casting unit))), do (Actions)
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Loop - Actions
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Set FoFGrp = (Units within 800.00 of (Position of (Casting unit)) matching ((((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True) and ((((Matching unit) is A structure) Not equal to True) and (((Matching unit) is alive) Equal to True))))
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Unit Group - Pick every unit in FoFGrp and do (Actions)
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Loop - Actions
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Unit - Cause (Casting unit) to damage (Picked unit), dealing ((3.00 x (1.00 x (Real((Strength of (Casting unit) (Include bonuses)))))) + 0.00) damage of attack type Magic and damage type Magic
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Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Human\Blizzard\BlizzardTarget.mdl
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Trigger - Run Destroy SFX <gen> (ignoring conditions)
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Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Weapons\FrostWyrmMissile\FrostWyrmMissile.mdl
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Trigger - Run Destroy SFX <gen> (ignoring conditions)
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Trigger - Run Field of Frost Stun <gen> (ignoring conditions)
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Custom script: call DestroyGroup (udg_FoFGrp)
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Wait 3.00 game-time seconds
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Actions
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Unit - Create 1 Dummy 3 for (Owner of FoFCaster) at (Position of FoFCaster) facing Default building facing degrees
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Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
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Unit - Add War Stomp (DummyFoF) to (Last created unit)
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Unit - Order (Last created unit) to Orc Tauren Chieftain - War Stomp
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