• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

A Keep Gives more income

Status
Not open for further replies.
Level 13
Joined
Oct 28, 2019
Messages
523
I dont know how do this trigger need help
  • FinishesKEEP
    • Events
      • Unit - A unit owned by Player 5 (Yellow) Finishes an upgrade
    • Conditions
      • (Unit-type of (Constructed structure)) Equal to KeepP
    • Actions
      • Set VariableSet IncomeGold = (IncomeGold + 5.00)
      • Game - Display to (All players) the text: Income GOLD increa...
ex a town hall gives 10 gold every x seconds, how do the upgrade to keep gives more gold overtime?
 
Level 24
Joined
Feb 27, 2019
Messages
833
The referenced unit (Constructed structure) does not fit the event. The game does not recognize the unit Finishing an upgrade as (Constructed structure).

Do this for any reference you think might fit and find the reference and Unit-type:
  • Events
    • Unit - A unit Finishes an upgrade
  • Conditions
  • Actions
    • Game - Display to (All players) the text: (Triggering = + (String((Unit-type of (Triggering unit)))))
String + String = Concatenate Strings
 
Last edited:
Status
Not open for further replies.
Top