nice
This trigger works excellent, of all my searching online this week and stamping of feet and smoking of cigarettes, this is it! This trigger is simple, easy to learn, and easy to change.
I found necessary to include a trigger that removes the income building from income if it is destroyed, and included it the attached map with ruleofiron99's trigs as well, all working.
If using different types of buildings for different types of income/amounts, then create variables and triggers for each using same format.
For instance Im making a map where if you capture a marketplace you get 1k gold, if you capture a lumber mill, you get 500 lumber, and my nubness found it best to make new trigs and variables following same format.
Sounds tedious but copy and paste is good and change what you need.
Does my method seem spammy or leaky? I have seen some snappy looking triggers balling this all into one, but I dont think they achieve what I need.
Maybe some overlord reading this has some advice?
I grew tired of tampering with tables and custom scripts and WE crashing after following step by step instructions from people on forums, so please try to be extra specific here.
Im new with incom triggers but have been moding for a decade, so spare me the insults, if I had not spent a week searching online and testing and tinkering already and smoking myself to death in front of my computer I wouldnt be asking this.