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A Instant Kill Crash

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Level 1
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Nov 14, 2010
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Hi I was building a map using lots of custom models testing out new races and I just tested out a new race that I made and after that the whole game has now turned everything into a instant kill weapon and it now crashes almost as soon as the creeps spawn. Can someone tell me what is causing this I've not messed with the triggers in a while. The attacks aren't the attacks I assigned for them but, rather rain of fire and blizzard effects and they come down and Obliterates everything. Can someone please help me with this issue is frustrating me greatly. :ogre_rage: :ogre_rage:
 
Level 16
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Well sorry but I have to say your triggering is just horrible but that's not the problem. I tested it and as I see, after finishing the first wave, all following waves gets initiate immediately, which causes some problems.
So where you initiate the spawn? Is this the "Core function" trigger? I was searching for the function that adds a time to the "Next_Level" timer, but didn't found it. I saw your Next Level trigger, but as i can see you only create a window for it and some other stuff but not set a time. (so it might stays at 0 and executes all the time)
 
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I know it works on a count food bases and each creep counts as 1 food as soon as all food is gone it spawns the next level. And before the rain of fire and ice it worked 100% ok. And since then i've added one trigger but it doesn't do anything towards this glitch because I've deleted it then tested it and no change :(. And there is 20 seconds between each level. Although this instant spawning of levels can also happen with the whosyourdaddy cheat.
 
Level 7
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Triggers need work, and im not sure why some icons are the textures of units, but are there any abilities that are supposed to rain the fire and ice?
 
Level 1
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I'm not aware of any ability's that rain fire or ice. Nor any towers that do rain fire or ice. And some of the icons have textures because I did that on purpose. Didn't really find a custom model on this site by them or could think of any that could be used for them that blizzard made.
 
Level 16
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I'm wondering is this really your map? It says the original map was changed the last time at 2009. Well but anyway your problem is the "Special Towers"-folder. As you can see some triggers missing some requirements (you see that at the half white-half red symbol). Don't know what you changed but since the condition is missing there, this rain fire and ice will trigger (nearly) all the time, when (condition missing) ANY unit attacks ANY unit and then it will loop all the time.

This also explains why the first wave isn't bugged but every other is. When the first wave starts, no unit was attacked so far, so no bug. But in the second wave, a unit is created and is immediately killed by this bug, so food resets, timer bugs and instant spawn next wave until crash.

Since I don't know which units should be in this condition, you just should disable these triggers. I tested it and so far it works for me.
 
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Oh thank you thank you! This helped me out so much now I can start working on my map again. Why it says the last change was 2009 I'm not quite sure. And I did use another persons map but for the triggers i'm planning on deleting a lot of stuff and making newer things later on. Also I'm not sure why those triggers had no conditions they worked fine before and I hadn't even touched them yet. But thank you a million times.
 
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