- Joined
- Nov 1, 2018
- Messages
- 20
So I am currently working on a keyboard-controlled single player game with hack n' slash gameplay heavily inspired from the DMC franchise. The map is still in the testing stage, I just want to know your thoughts from the preview that I have provided in the link given.
No Jass Scripts are involved in this map since IDK how to apply it yet so gameplay looks clunky and buggy but all triggers are self made.
-Enemy behaviors are still not met and will be updated (i.e. demons and bosses).
-Combat mechanics still needs to be fixed
Features
*Game features two protagonists with the first one being a brawler and the second one a swordswoman which switches after certain missions are met.
*Event puzzles to progress through the game
*Lock-on system
*Variety of combos to perform by connecting a sequence of attack-strings
Playthroughs
Early Development Stages - 01/21/19
Akane Playable Character Test A - 04/05/19
Video Note: It's been almost 3 months since the initial post for the map preview and I almost forgot about this project that I've been doing.
Nevertheless I managed to get back to it~
Animating was not entirely hard as long as I have key references and then it is good to go. I only managed to get the first combo strings/animations so this is what I've done for now~
I WILL continue on this work. The real Hack n' Slash begins~
Akane Playable Character Test B - 04/06/19
Video Note:I haven't worked on the map layout and storyline yet so I have substituted Aera for Akane in this chapter.
There is still a lot of noticeable bugs in the video but I will tend to fix that and I forgot to add on-hit damage towards Death Sabbath because basically the boss is a ground unit and the aerial attacks does not recognize Death Sabbath as a flying unit(see 5:48). Well, crap is crap but I finally managed to get Akane's gameplay mechanics to work~
Visuals and Effects are still not met and may be updated
No Jass Scripts are involved in this map since IDK how to apply it yet so gameplay looks clunky and buggy but all triggers are self made.
-Enemy behaviors are still not met and will be updated (i.e. demons and bosses).
-Combat mechanics still needs to be fixed
Features
*Game features two protagonists with the first one being a brawler and the second one a swordswoman which switches after certain missions are met.
*Event puzzles to progress through the game
*Lock-on system
*Variety of combos to perform by connecting a sequence of attack-strings
Playthroughs
Early Development Stages - 01/21/19
Akane Playable Character Test A - 04/05/19
Nevertheless I managed to get back to it~
Animating was not entirely hard as long as I have key references and then it is good to go. I only managed to get the first combo strings/animations so this is what I've done for now~
I WILL continue on this work. The real Hack n' Slash begins~
Akane Playable Character Test B - 04/06/19
There is still a lot of noticeable bugs in the video but I will tend to fix that and I forgot to add on-hit damage towards Death Sabbath because basically the boss is a ground unit and the aerial attacks does not recognize Death Sabbath as a flying unit(see 5:48). Well, crap is crap but I finally managed to get Akane's gameplay mechanics to work~
Visuals and Effects are still not met and may be updated
OFFICIAL PLAYABLE DEMO AVAILABLE BELOW
Official Demo Updated Contents
- Character Hit and KnockBack System - Taking damage from enemies interrupts/cancels your movements and attacks and sustaining multiple damage within a time-frame, taking damage mid-air, or taking heavy damage causes your character to tumble backwards/knocked back but has a short-time shield that prevents you from taking damage while recovering from the knockback.
- Energy System - Some of the attacks and skills now costs energy/mana to execute(for anti-spamming reasons). Energy don't regenerate but can be gained when successfully hitting enemies.
- Resurrection System - Gather Yellow Essences around the map to gain Resurrection. When taking lethal damage, restores your character to top-condition.
- Dash and Draw - Aera no longer has the Shunpo ability but has the dash and draw ability; able to dash forward and backwards
- Akane - Play as Akane; the Maiden of the Storm, after completing Chapter 3.
- Boss Death Sabbath Nerf - Healthpool decreased from 15000 to 10000 and overall damage output reduced to 50%
Last edited: