- Joined
- Feb 3, 2007
- Messages
- 1,095
Edit: I just realized I posted this in the wrong section. Could someone please move this for me to the Spells and Systems section.
For my project, Starshatter ORPG, I need a bit of help by configuring a couple triggers. Here goes.
Right now, I am working on a passive spell called 'Meteor'. What it is, is a sort of life-saver spell that will activate once the caster's health drops below 10%, creating a Starfall effect in a small radius.
Here's the problem: I cant find the right fied for percentages in the condition, nor how to run the ability in the events. So far, I have this:
My second one, this is a question. I know that through chat strings, their is a way to change the player name, but can you also change the hero proper name as well?
For my project, Starshatter ORPG, I need a bit of help by configuring a couple triggers. Here goes.
Right now, I am working on a passive spell called 'Meteor'. What it is, is a sort of life-saver spell that will activate once the caster's health drops below 10%, creating a Starfall effect in a small radius.
Here's the problem: I cant find the right fied for percentages in the condition, nor how to run the ability in the events. So far, I have this:
- Events
- Unit - A unit is attacked
- Conditions
- ((Unit-type of Triggering unit)) Equal to Hero and ((Life of (Triggering unit)) less than ????)
- Events
- Comment - How do I follow this?
My second one, this is a question. I know that through chat strings, their is a way to change the player name, but can you also change the hero proper name as well?