- Joined
- May 21, 2015
- Messages
- 70
now now its my second post, and another trigger has gone wrong (btw im replicating aphotic shield from Lord of avernus in dota) >>>
-
Runic Aura Activate
-
Events
- Unit - A unit Learns a skill
-
Conditions
- (Learned Hero Skill) Equal to LS
-
Actions
- Set RunicATarget = (Learning Hero)
- Game - Display to (All players) the text: learn
- Trigger - Add to Runic Aura Trigger <gen> the event (Unit - RunicATarget Takes damage)
- Trigger - Turn off (This trigger)
-
Events
-
Runic Aura
-
Events
- Unit - A unit Begins casting an ability
-
Conditions
- (Ability being cast) Equal to LS
-
Actions
- Set RunicATarget = (Casting unit)
- Set RunicADamageAbsorbed = 0
- Set RunicAMaxDamage = 300.00
- Trigger - Run Runic Aura Trigger <gen> (checking conditions)
-
Events
-
Runic Aura Trigger
- Events
- Conditions
-
Actions
- Unit - Set life of RunicATarget to ((Life of RunicATarget) + (Damage taken))
Last edited: