I have started this map awile ago and stoped production of it but i think ill start working on it again.
Idea a warhammer 40k rts game with differant gameplay than just a build base build army game.
I want to have it so that what is realy going on is there is a space fleet (represented by starting location) that is in orbit. This is basicaly your swis army knife of the game. You can call in drop pods, use orbital strikes, scan areas, also reposition it, calling more fleets in and engaging other fleets in pointles ability attacks (maby latter atual fleet engadements with units and things that just an idea) thats what the fleets do.
what you also want to be doing is capturing actual bases with your droped in infanty so you can progres in building better types of men and tanks ect. Certain bases have wepons like earthshakers and gun turrets also when ever you capture a base you gain more income
The ground battles would be massive and sort of fast because units have realistic heath and damages. with "fleets" ovehead using orbital strikes to hit enemy strong points.
So far whats in the alpha is one playable race with most terrian done i have Imperial guard as the one race for now and the next will be tyranids and so on for as manny i can fit into the game.
This is a ruff over view of it so tell me what you think.
Idea a warhammer 40k rts game with differant gameplay than just a build base build army game.
I want to have it so that what is realy going on is there is a space fleet (represented by starting location) that is in orbit. This is basicaly your swis army knife of the game. You can call in drop pods, use orbital strikes, scan areas, also reposition it, calling more fleets in and engaging other fleets in pointles ability attacks (maby latter atual fleet engadements with units and things that just an idea) thats what the fleets do.
what you also want to be doing is capturing actual bases with your droped in infanty so you can progres in building better types of men and tanks ect. Certain bases have wepons like earthshakers and gun turrets also when ever you capture a base you gain more income
The ground battles would be massive and sort of fast because units have realistic heath and damages. with "fleets" ovehead using orbital strikes to hit enemy strong points.
So far whats in the alpha is one playable race with most terrian done i have Imperial guard as the one race for now and the next will be tyranids and so on for as manny i can fit into the game.
This is a ruff over view of it so tell me what you think.
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