3dsmax and skin

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Mat

Mat

Level 3
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Aug 29, 2005
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The importer script of 3dsmax doesn't import skins, so how can i link a skin to my model with 3dsmax (i don't know use it ... i noob) when i export it, or may be paint my model with 3dsmax and transform the texture in blp... i don't know ( after i know how to import it in the editor )
 
in fact i want to know how to set the path of the skins in 3dsmax because world editor can't put skin on the model if the path of the skin are not set in 3dsmax ( i don't know i to do) :(
 
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