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What operator said earlier:
"If you create a camera (M)
This settings would make a good 3. person view:
Z Offset : 70
Angle of Attack : 345
Distance : 230
The rest you doesen't need to tuch."
Is correct now you just need to use the arrow key triggers for moving the unit and not the mouse. Sorry if that did not make any sense - no time to explain as of right now. However I'll try to get back to this later. =P
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