Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Would be instant bug the save/load systemRepicking and loading should be set to 1 imo. As much fun as it is being able to load and save your gold, it's ultimately still a way around a feature that I personally think is important to the game, gold loss is a sort of trade off for dying, and it only seems fair that it's roughly permanent, provided you find a reason to save.

but cooldown and lenght isnt realy good...and its only for monk as owner usefull, or?Symbol is a pretty average skill, but 15% is a significant buff to classes like berserkers and assassins. Tbh, it's better than planeshift, which is downright awful atm.
who casts fire shields?1. that's why it is called "FIRE SHIELD" not magic shield or frozen cage shield.. and you can dispel being frozen without mages..

U need to look the other 1k skills for analogy3. you're lucky its not 7000g and 2mc!
Does fireshield increase tank agro?
Plus it deals what, 5 - 10 damage, maybe a little more. It really doesn't provide that much extra damage.
According to some testing done by ihazdialup I think, lightning charge is actually a good spell, one globes 3 charges, more damage output that just globes. It's good if you have a necro spamming globes on the team.
If the load bug gets fixed in 1.2 then no, one load won't mean instant bug, but something should be done about gold loss, I really think it comes down to one load per game as people wouldn't really remake for gold, but then again people might quit if they're trying to save and ruin a run. It's up to zwieb to deem a solution in the end. It's no big deal I just thought it should be considered.
Cooldown for symbol is a bit long, it would be nice if it was a permanent single target buff, you cast it on a unit, it stays on that unit for as long as the bishop keeps it on that unit.
