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Saibamen v0.5a

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Editor Note
I got some free time this week, feeling nostalgic so I played around with my unfinished map. It is called Saibaman, a DBZ spin-off. Started this map because I think although there were a lot of DBZ theme maps but none gives a feeling of a real DBZ game, most feeling too warcraft3-ish so I wanted to make one.


SAIBAMEN
The game takes place in a post-apocalyptic future where Vegeta and Nappa had defeated the Z warriors.
The two saiyans left Earth but planted Saibamen to destroy the planet.
After a few years, everything that can be destroyed has been destroyed, the Saibamen then realized that the only thing left to be destroy is each other. And so, the battle begins.



GAMEPLAY
A simple FFA fighting game. Kill other players to reach the set amount of score to win the game.
Each kill grants the player 1 point and if die the player loses 1 point.
The score can be multiplies every few kill streaks.
Each kill also heals up the saibaman.
Also the game supports AI.




CONTROLS

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Q to Strike : Attack the closest saibaman


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E to Counter Attack : Defend and Strike back the attacking saibaman

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W to Blink: Teleport to a short distance

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A to Blast : Shoot out ki-energy, damaging other saibamen

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D to Fly : Fly to the target point almost instantly

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R to Charge : Restore missing health and mana overtime




CREDITS
Saibaman model : Bandai and Atari (Ripped from games)
HeroGlow model : assasin_lord
Dirt Explosion model : WILL THE ALMIGHTY



CHANGELOG

v0.5c on v0.5b i accidentally uploaded a test map
v0.5b remove Ai bug that crashes game / Senzu beans added
v0.5a released
Contents

Saibamen v0.5c (Map)

Reviews
deepstrasz
Update the Quest Log and mention where the model is from. You could (if you want) edit (ask someone) the model and make multiple different colour skins as it has no team colour on it and everybody is green. The hero glow helps but not that much. I...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,808
Update the Quest Log and mention where the model is from.

You could (if you want) edit (ask someone) the model and make multiple different colour skins as it has no team colour on it and everybody is green. The hero glow helps but not that much.
I suggest some game modes, items or hero customization as the game feels too simple and can get monotonous fast. Maybe make more use of the terrain and/or doodads?

Set to Awaiting Update.
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