Rui's review for "Lush Ravine", a melee map by The-Spoon
"Lush Ravine" is a well-made melee map for solo matches, combining a pleasing and innovative terrain, a strategical map plane and decent itemsets to claim from hostile units.
I had a doubt about the Gold Mine and its distance to the players' main buildings: are five peon-type units for the Human and Orc races enough to keep the gold flow at its maximum capacity? Perhaps you should consider moving them a little closer to the Gold Mines.As for the rest of the terrain, it's overall decent, though a little hard to move on. On that aspect, I've got to admit I wasn't too pleased; there are lots places where you can barely move on the map.On another hand, the layout of the landscape is very interesting! You've got a Fountain of Health at the center of the valley to fight for, two expansions and a Goblin Laboratory, allowing you to land on your enemy's territory unexpectedly! In addition to this, the map contains, of course, two Taverns for each player, right next to their bases.
The drops are decent. This is the first map where I see a probability of dropping charged or permanent items in a single itemset. There is only one thing I disagree with: the expansion Gold Mines' drop: a lvl 4 charged or permanent is too high for two Spitting Spiders and a Brood Mother. The drop should either be made less valuable or more creeps should be placed to make it fair.
Yet another map where I see the same mistake: there are pathing map holes among the trees.
My rating for this map is 3/5 (Acceptable). It is set to Reviewed status.