"Things I liked:"
[*]loved the loading screen image
[*]I like how you have cut the tutorial down but it is still pretty long & boring in my opinion. (Maybe if you add a narrator/voice to the tutorial it would be much more enjoyable)
[*]The fixing of the color issues.
[*]I like how you removed "Attack ground" attack from all weapons and I did not find any weapons you forgot to remove it from.
[*]The kick command was brilliant, as it worked and told everyone who had been kicked.
[*]I like how we can now switch weapons at any time, and get more ammo be remaking a weapon.
[Thanks
]
"Some minor errors:"
[*]Some of the text is cut off of the loading screen where it says "*Watch the tutorial to get a basic overview of the" (Is it suposed to stop at the word "THE"?)
[I take a look at this!]
[*]In game when you have the word "Infantry" you spell it "Infuntry" (For example Super "Infuntry" Buddy shouldn't it be "Infantry"?)
[Its Game Language, it is spelled like in the real Game. Other Example is "supazooka" instead of "superzooka" or "super bazooka".]
[*]When you go to buy something it says "we need more GOLD" and "we need more LUMBER" shouldn't it say "we need more RED CRATES" and "we need more SUPER CRATES"?
[I can fix the Messages but i can't record own Voice for that, my English is not good and it would sounds bad then
]
[*]When you go into Team Commands/Special Skills [Z] and select Enter Vehicle Order [E] and try to use it on an Airborne Vehicle such as a PLANE it says "Must target a ground unit"
[I take a look on that]
"Question?"
[*]Are Super and Super Super Buddies supposed to have unlimited ammo, be able to attack the ground, not be able to pick up powerups and not be able to enter vehicles? (I have never played the game on ps1 so I don't know)
[Yes they are its exactly like in the real Game, but i will removed the "Attack Ground" and add instantly Bullets instead.]
PS: Keep up the good work and why hasn't this map been
APPROVED yet?[/QUOTE]
[I dont know, maybe the Moderators to test this are addicted on this map and can't stop playing it xD, or they think its big rubbish.
Unfortunately i found a Bug myself that i think i can't fix.
Lets say you Start the Game with 7 Players.
Player 5 leaves while the Game is loaded or while the Tutorial is running.
The Map was supposed to play on a 8 Player Map because of 7 Players.
But Player 5 has leaved. So the Game sees there is only 6 Players left and it will change the Map to 6 Player Maps. So Player 7 starts with nothing and can't do anything because every Player has his own Startrect. And there is no Player 8 or 7 on the 6 Player maps so he even can't take his Position. I don't know how to fix this, its realy sad. Any helpfull Ideas would be appreciated.
Edit: A Question to all:
Should i take out the Music it would save 2.3 MegaBytes and make the Map much smaller. Its only 5 Files. Say if you want.
For the Tutorial i can make it so:
Each Player can select a Unit in the Tutorial Arena which is named [Step1-10], each Step stands for a Tutorial Step example Powerups.
If the Unit is selected it places the Camera to that Region and the Message from the Narrator will be show. But you will still have full User Control and no Cinematic Mode. Is that a good Idea?
Edit2: New Version released v1.0c Changelog:
-Fixed Messages if you have no "Red or Super Crates" instead of showing "No Gold/Lumber" to "No Crates"
-Removed Tutorial Video and created new System. Now all Things are shown as "Flooting Textes" and you can show all Steps any time with full User Control. If you have forgotton something just scroll to the "Tutorial Area" and watch for it.
-Removed Music, this makes the Map much smaller
-Fixed Gatling Tank Bullets to 6 Bullets like Gatling Gun instead of 4 Bullets
-Removed "Ground attack" from Super and Super Super Buddies
-Fixed "Order Enter Vehicle Spell" to target Air Vehicles too
-Further fixed the "Automatic Pickup spell" for unselected Buddies. Now if they have a Crate and are unselected they will periodicaly move to your Stacking Pad.
-Added Function: If you leave your Stacking Pad and have a Crate in your Hands it will removed now too. Before it was only if you enter the Stacking Pad so you had to get out and get in.
-Fixed :"Cyborg Buddies get damage if they step on Lava"
-Fixed :"Super and Super Super Buddie get damage if they fly over Lava"
-Adjusted some Special Skills from Buddie-Types (except Supers and Medics) to the normal Spell Interface. This is now doable because "Attack Ground" Spell Button is removed forever and wont be added by any Weapon (so there is no Spell Icon override).
-Bullets from Gatling Tank/Tower/Gun are now like Bullets from "Gatling Cannon" and will be hit the target always. This will keep the 2 Weapons balanced for eachother.
-Super and Super Super Buddies now can picl Up Health,Ammo and the effect of carrying a Crate will be shown. They even can pick up created Weapons but it will have no effect on them and is wastage.
-Medic "Healing Spell" is now automatically activated